How does design and technology impact food futures? FoodCHI (Computer-Human Interaction) brings together experts and innovators across design, digital media, technology, art, sociology, and food. We examine the role of design and technology in shaping of future foodscapes and work with industry to chart robust approaches for technologically enabled food futures.
Visit the FoodCHI website.
If you would like to get involved with this project, fill out the form below or reach out to project leaders via the contact info provided alongside each bio.
Dr Rohit Ashok Khot is the Deputy Director of the Exertion Games Lab; and Vice-Chancellor’s Postdoctoral Fellow at RMIT University, Australia. Rohit’s research embodies interdisciplinary strength and explores the amalgamation of design and technology in a creative way.
Dr Khot’s track record includes 39 scholarly publications in last 7 years, the majority of which appear in highly competitive HCI conferences and journals and include one best paper and one honorable mention (top 5%) award. Dr Khot’s research also appeared on 30+ press articles including a cover story on Mashable Australia, IEEE Spectrum and TV coverage on Channel 9 News and ABC News 24. He has won prestigious awards including IBM PhD fellowship (2014−2015), 2017 RMIT HDR Prize for Research Excellence (2017), RMIT Vice-chancellor’s Postdoctoral Research Fellowship (2017−2019) and SIGCHI Development Fund Grant (2017,2018). Dr Khot is also involved in organization and management of the Special Interest Group meetings, workshops and symposiums at leading international conferences specifically around food and play, besides serving on program committees for leading international HCI conferences, including DIS and TEI.
Rohit is passionate about playful Human-Food Interaction (HFI) and has an ambitious goal to alter the common perception that food cannot be healthy and pleasurable at the same time.
Dr Emma Witkowski is the Director for Playable Media and a Lecturer in the School of Media and Communication. As the Program Manager for the Bachelor of Games Design degree, Witkowski teaches theoretical units on Game Cultures and Game Studies.
Witkowski received her PhD in Game Studies in 2012 from the IT University of Copenhagen, Denmark, taking a qualitative exploration of networked high performance play, considered through a lens of sociology and phenomenology, sports and game studies. She has been working in the field of computer game cultures since 2005, the same year she co-founded the Danish state and privately funded initiative Letzplay, a project aimed at increasing young women’s access to ICT’s and computer gaming knowledge.
Her current research looks at various aspects of computer game cultures, including high performance networked teamplay, esports, gender and games and serious leisure practices. She has written and presented on topics such as identity and play, livestreaming and spectatorship, Mega-LANs, running aesthetics, and the phenomenology of high-performance networked teams.
Grace is a published art historian, curator and artist with expertise in contemporary art and design, public art, social practice, social enterprise and community development.
Grace’s research challenges and transforms conventional understandings of the relationship between margin and centre in relation to the cultural economy, contemporary art practice and art history. She has pioneered work on the field of art-based social enterprise in Australia, and has worked extensively in migrant and refugee settlement. She has a multidisciplinary approach that engages with a range of fields including art, design, architecture, sustainability, sociology, business and international development. In addition, through her leadership of the CAST research group, she collaborates with industry and across disciplines to develop research projects that address issues of access, equity and justice.
Grace is a Chief Investigator on the ARC Discovery Project ‘The underworld: outsider artists and the reformulation of Australian art,’ (2018−2020) and the ARC Discovery Project ‘Art-based Social Enterprises and Marginalised Young Peoples Transitions,’ (2017−2019). She has published numerous articles in refereed and unrefereed publications, published creative works in literary journals, authored exhibition catalogues and worked as an editor on local newspapers and engaged widely with local and national media. Grace is the founding CEO & a current Board Director of The Social Studio, a fashion and art based social enterprise working with young people from humanitarian migrant backgrounds in Melbourne.