Play is a source of culture, a form of expression, and a creative way of engaging with the world. It is a crucial human ability for adaptation and expression.
In collaboration with our research partners and young people, we have developed a Social Play Tool Kit that encourages social play and game literacies in the classroom. Exploring socially-engaged gameplay and creativity across digital and material contexts, these tools are freely downloadable PDF’s for use in a variety of Primary School age learning environments.
We interrogate how we might embed care in all facets of formal and informal, digital and material context to create new pathways towards inclusive and just futures in this rapidly ageing, socially precarious, and digitally networked era.
In 2018, we initiated transdisciplinary, cross-sectoral, and co-creative engagements to identify challenges and opportunities for living-and-dying-well-futures beyond traditional medicine and healthcare interventions. The initial engagements included the Designing for Social Futures of Ageing Communities and Places in Japan, and the Rethinking Health: Thick Data for Ageing Well workshop in Barcelona. Building on these, we continue to explore non-disciplinary-bounding tools and methods for research and practice focused on care and wellbeing across the world.
The Melbourne Ageing Research Collaboration (MARC) is hosting the 2nd MARC End of Life Care Forum at RMIT University. Speakers will provide detailed examples of recent research to stimulate ideas. Read more
RMIT’s Writers Immersion and Cultural Exchange Program (WrICE), now in its fifth year, will partner with the Jakarta Post Writing Center in 2018. Read more