Using human relations as method, social practice connects creative practitioners with communities, industries and institutions to address contemporary social issues. This conversation series, podcast, and symposium aims to develop a regional network across art and design to establish RMIT’s identity as a leader in social practice pedagogy as well as to develop new industry collaborations across Australia. The series explores; collaboration in urban and regional communities, the potential for risk and harm in engagement, and new social economies in art and design.
Dr Marnie Badham is a socially-engaged artist-researcher in Canada and Australia. Her participatory methodologies engage communities in questions of place, identity and cultural value. As Vice Chancellor’s Post Doctoral Research Fellow, School of Art, her current research The Social Life of Artist Residencies: engaging with people and places not your own examines themes of hospitality, exchange and dislocation. Marnie lectures in Art in Public Space, publishes her scholarly writing extensively, and practices through residencies, exhibition curation and community-based collaborations. Her 2015 book Making Culture Count: the politics of cultural measurement (Palgrave) extended her doctoral research on democratised forms of evaluation.
Over the past few years, studies internationally have identified the power of the arts to improve wellbeing and health. At RMIT, we specialise at arts-based, codesign and ethnographic approaches to address social, ecological and health challenges. The DCP HDR Working Group on Wellbeing and Belonging are developing short term and long term projects around understanding HDR wellbeing and developing human-centred approaches to digital innovation. It seeks to address issues around the 2020 crisis (bushfires, climate change and COVID-19) and how we can empower HDRs for sustaining futures.
Within the working group, there is expertise in terms of ethnographic, user-experience methods, co-design frameworks, digital media curriculum and evaluation. This working group is researching the role of social and digital innovation for addressing impact of social isolation and associated emotional distress on wellbeing of HDR students during the COVID-19 crisis. The findings of this study will be deployed for future strategies for HDR students wellbeing.
Catherine Gomes is an Associate Professor in RMIT University’s School of Media and Communication. Catherine is an ethnographer whose work contributes to the understanding of the evolving migration, mobility and digital media nexus. As a migration and mobility scholar, Catherine specialises on the social, cultural and communication spaces of transient migrants, especially international students, their wellbeing, their social groups and their digital engagements. Catherine’s work covers the themes of identity, ethnicity, race, memory and gender. She is a specialist on the Asia-Pacific with Australia and Singapore being significant fieldwork sites. Catherine has experience in mixed methods and interdisciplinary research.
Catherine’s work on transient migration and digital technology is advancing work on migration and mobility because of the transient-digital nexus she pioneers. Moreover, as founding editor of Transitions: Journal of Transient Migration Migration (Intellect), editor of the Culture, Media and Communication in Migrant Societies book series (Amsterdam University Press) and lab leader of the Migration and Digital Media Research Lab housed in the Digital Ethnography Research Centre (DERC), Catherine facilitates intellectual discussions with the aim of generating practical outcomes to address and assist policymakers and stakeholders interested in transient migration and international mobility.
Natalie Hendry is a Vice Chancellor’s Postdoctoral Fellow in the School of Media and Communications. Her research explores everyday social media and digital technology practices in the context of critical approaches to education, mental health, media, wellbeing, youth studies and policy. This brings together her experience prior to academia, working in community education, secondary schools and hospital settings, and consulting for health organisations and industry. Using digital ethnography and creative workshop methods, her postdoctoral research explores emerging and potential online opportunities to enhance digital outreach and media-based support for young people whose parents or adult family members are experiencing mental ill-health.
Dr Ruth De Souza (FACN) is a Vice-Chancellor’s Fellow at RMIT, based in the School of Art and DCP Research Platform. She is a nurse, academic and a community-engaged researcher in gender, race, health and digital technologies. Ruth’s Fellowship will engage health professionals in finding new ways to understand, co-design and implement sustainable cultural safety initiatives in a range of health contexts in response to health inequities.
Prior to moving to Australia in 2013, Ruth worked at AUT University where she taught in the School of Nursing, led the Bachelor of Health Promotion, and was a Senior Research Fellow at the Centre for Asian and Migrant Health Research. Since her arrival in Australia, Ruth has undertaken a wide range of roles, including leading an undergraduate nursing program at Monash University’s Berwick campus; spearheading a unique community-engaged joint research appointment with North Richmond Community Health exploring how wearables and other digital technologies are perceived by people from culturally and linguistically different backgrounds and co-ordinating an interdisciplinary Data Systems and Society Research Network across the University of Melbourne. Ruth has also investigated the applicability of cultural safety in Australia, working closely with The Congress of Aboriginal and Torres Strait Islander Nurses and Midwives (CATSINaM), presenting at their National Professional Development Conferences and delivering training on cultural safety. She has also undertaken a two-year cultural safety project with cohealth (a not-for-profit community health organisation) and Our Watch who work for the primary prevention of violence against women and their children.
Play is a source of culture, a form of expression, and a creative way of engaging with the world. It is a crucial human ability for adaptation and expression.
In collaboration with our research partners and young people, we have developed a Social Play Tool Kit that encourages social play and game literacies in the classroom. Exploring socially-engaged gameplay and creativity across digital and material contexts, these tools are freely downloadable PDF’s for use in a variety of Primary School age learning environments.
We interrogate how we might embed care in all facets of formal and informal, digital and material context to create new pathways towards inclusive and just futures in this rapidly ageing, socially precarious, and digitally networked era.
In 2018, we initiated transdisciplinary, cross-sectoral, and co-creative engagements to identify challenges and opportunities for living-and-dying-well-futures beyond traditional medicine and healthcare interventions. The initial engagements included the Designing for Social Futures of Ageing Communities and Places in Japan, and the Rethinking Health: Thick Data for Ageing Well workshop in Barcelona. Building on these, we continue to explore non-disciplinary-bounding tools and methods for research and practice focused on care and wellbeing across the world.
What does it mean to be non-Indigenous and design with, and in response to, Indigenous peoples and knowledge? How can design be of substantial, long-lasting benefit to Indigenous people?
Being Wiradjuri Together is about Wiradjuri people who are self-determining — renewing cultural practices and expressing what it means to be Wiradjuri. This is catalyzed through co-designing with Wiradjuri to create various mechanisms — print, video, social media, digital platform and community events — to connect, share and be Wiradjuri together.
Peter West is a Communication Design lecturer and PhD candidate. He has a diverse teaching practice which moves across areas such as communications strategy, art direction and design for social change. He draws upon practical industry experience as both a freelance art director and copy writer within both multinational communications agencies and health related communications strategies within the not for profit sector.
His research focuses on ways in which Non-Indigenous creative practitioners can better understand their subject position in relation to Indigenous sovereignty. West is as a chief investigator on Sovereign Weaving Project: ‘Practicing Sovereign Relations through Weaving a Treaty’. The project seeks to support Indigenous Nations to practice their sovereignty, through the realisation of a woven treaty as the conclusion of their diplomatic responsibilities.
Creative Agency is a community of creative makers, academics, industry professionals and organisations committed to arts, education and social change. The Agency is both a virtual and material co-share workspace in and beyond Melbourne’s urban centre where creativity finds expression through co-designed research, events and cross-sector partnerships.
Visit the Creative Agency website.
Knowledge Market is a creative hub for sharing ideas. Since its inception in 2016, it has hosted inspirational mentors and facilitators and fostered many new creative projects and partnerships. The Exchange at Knowledge Market is the next phase in the evolution of this innovation space.
The Exchange explores the concept of community and new ways of understanding the shared urban environment through a curated series of public workshops, exhibitions, forums and community events. This year-long living lab is a space created by the community for the community.
Visit the Knowledge Market website.
Ross McLeod is Program Manager of Design Innovation and Technology at RMIT University, Melbourne. Over the past twenty years Ross has worked as both a designer and as an academic, completing a wide range of one-off and production furniture designs, interior architecture projects, exhibitions designs and sculptural works both locally and internationally.
As a designer, educator and academic he is committed to the development and realisation of design projects, teaching practices and research activities that extend the boundaries of contemporary design and the sensibilities that surround it. His experience in the fields of product design, furniture design, interior design and architecture have been instrumental in the establishment of a creative practice that spans the design disciplines.
This project explored how museums can engage with social media platforms beyond the blunt instrumentalization of hashtags, likes and follows, to co-create and co-future inventive and responsive engagements with and for diverse and intergenerational museum audiences. Deploying the notion of digital wayfaring that acknowledges that digital, social and material worlds are interconnected, the project used ethnographic techniques in the context of the Australian Centre for the Moving Image (ACMI). Ethnography provides insight into practice and lived experience — dynamic processes that big data can’t address.
How does design accompany and accelerate economic growth? Economies within the Asia-Pacific region are facing challenges of balancing economic development with social and cultural sustainability.
Design and Social Innovation in Asia-Pacific (DESIAP) is a learning platform, a community of practice and a network for collaboration and ongoing knowledge sharing for various practitioners, researchers, communities, and professionals working in the Design and Social Innovation (D&SI) space in this region. We facilitate rich exchanges on diverse, culturally respectful and contextually specific approaches to real-world problems.
Visit the DESIAP website.
Her Japanese heritage has embedded a Zen-informed relational practice to carve a ‘tao’ (path) in design and has published extensively on this topic. This practice is shaped by working with regional communities in Australia in strengthening their resilience for disaster preparedness, and with Indigenous Nations enact their sovereignty and self-determination. She is an Adjunct Fellow of a ecosystem innovation studio, Re:public Japan, and Visiting Fellow at the Centre of Excellence in Media Practice, Bournemouth University. She serves on several editorial boards of international journals, and conference review committees. She is a recipient of several major research grants in Australia and the UK and winner of the prestigious Good Design Australia Awards in 2014.
New media is increasingly mediating the role of care and ritual around ageing (and dying). For example, in Japan where a large percentage of the population is elderly, the role of care and ritual is being recalibrated. New media and digital mobile technologies are affording families new ways to care-at-a-distance. What does care, media and ritual look like when replicated by new technologies?
We’re exploring some of the practices and challenges in thinking through the entanglement of care, media and ritual. Drawing from experts in anthropology, environmental science, digital media, social work and design we explore various scenarios of use (past, present and future) so that we might provide creative, design, social and ethnographic interventions to this real-world problem.
CaTPin was the finalist for the 2018 DCP Design Challenge.
The Design Challenge was a joint initiative between Telstra and the Design & Creative Practice ECP which sought to tackle the real-world issue: How do we design for Ageing Well Futures?
CaTPin presented the idea of “conversation as therapy’. It aimed to address the issue of loneliness due to a lack of social interaction by developing a discreet, low-cost wearable. Taking the form of a lapel pin or brooch, designed in collaboration with the wearer, the device detects the presence or absence of conversation. It is founded on the premise that loneliness is manifest in a poverty of conversation, hence using the number of words spoken a day as a surrogate marker for social isolation and loneliness.
Leah Heiss is a Melbourne-based designer whose practice is located at the nexus of design, technology and health. Within her projects she collaborates widely — working with experts from nanotechnology, medicine, hearing and manufacturing through to fashion design.
Leah is an academic in the RMIT Interior Design program, a researcher at the RMIT Centre for Advanced Materials and Performance Textiles, and a practicing designer whose work has both commercial and research outcomes. Her design work has been exhibited and presented both locally and globally, and attracted significant local and international press across all platforms. She recently received a Good Design Award – Social Innovation for her design contribution to the IHearYou system with Blamey Saunders Hears.
Creative Citizenship, in partnership with local cultural organisations, is encouraging youth to learn in inspiring environments.
The project explores:
— learning outside of the classroom;
— social inclusion through youth-generated teaching and learning materials; and
— improving digital literacies and social capital of young people through the creative exchange.
Visit the Creative Citizenship website.
Games for Change takes a play-focused, iteration-based approach to game design. Our first Games for Social Change Workshop saw participants engage in experimental learning and social engagement surrounding a particular topic: ecosystem problems. Young students learnt about game designing and what makes a ‘good’ game. They considered specific environmental issues and then worked together to design and test a game that would help solve that problem.
Game design involves a creative and iterative process guided by prototyping, playing and testing and then refining. Through our Games for Change Workshops we’re making the game design process accessible and actionable for any topic and varying participants.
The HASH (Health, Arts, Social sciences and Humanities) Network brings together collaborators from the social sciences, humanities, medicine, arts, and science and technology. It will draw on contributions from a wide range of academic researchers, health practitioners, health service users, and early career researchers. HASH aims to ignite creative connections and collaborations among members.
Visit the HASH Network website.
Jacinthe Flore is a Vice-Chancellor’s Postdoctoral Research Fellow in the Social and Global Studies Centre and a co-convenor of the HASH Network at RMIT. She is an interdisciplinary scholar whose research lies at the intersections of technology, health and society. With a particular interest in digital mental health, Jacinthe’s research examines the social and policy implications of innovations such as artificial intelligence, apps, wearables and fourth generation pharmaceuticals, and their circulations in people’s everyday lives.
While artificial intelligence (AI) generates real value in many fields, it has seen few design applications. This activity intends to build partnerships with AI experts to implement state of the art machine learning frameworks and cloud computing infrastructure for applications within the design and construction industries. The anticipated outcome are manifold: to position RMIT as a leader in the development of creative applications of AI; to enhance RMIT’s innovation capability by combining the spatial reasoning expertise of architects with cutting edge machine learning capabilities; to develop new and far reaching design applications that may include automated 3d model synthesis, search and classification.
This project aims to develop a platform enabling creatives, consultants and contractors to collaborate within mixed reality environments and test the impact of this platform through speculative and applied design build projects.
Cameron Newnham explores how technology and architecture can intersect to extend the art of the possible. Using augmented reality and a deep understanding of architectural practice Cameron is striving to identify how technology can transform architecture and construction, speeding the delivery of complex buildings, and injecting new levels of craftsmanship into the built environment.
Gwyllim Jahn is a Lecturer in the School of Architecture & Urban Design at RMIT in Melbourne where he is currently completing his PhD. His design practice has been internationally awarded and exhibited and is concerned with complex geometry and behavioural design systems, mixed reality environments, autonomous robotic fabrication and creative applications of machine learning.
Building on Phase 1, this project specifically sought to identify and develop socially thick understandings of the (digital and non-digital) experiences and potential opportunities for older adults in the museum sector.
Using a series of postcards aimed at discursive elaboration, we invited audiences to share cups of tea and biscuits as they wrote and discussed their responses. We engaged these audiences to ethnographically and creatively reflect upon how they view the museum as an institution, as a place for belonging, and what they would like their digital (and non-digital) experiences with the museum to involve.
The Hydrating Bungarribee project brought together varied expertise from across different schools to creatively reimagine how public open space can transform waste water to contribute to positive recreational, environmental and social outcomes in the face of increasingly extreme climatic events.
Professor Anton James, who trained as a landscape architect and visual artist, has over a period of 20 years designed projects in Australia, Europe and the USA. He has won numerous awards and competitions, both in Australia and overseas. His work continues to focus on design as a means to explore a site’s spatial, environmental and material tension for their potential to enrich the urban experience.
As a working director of JMD design, Anton’s focus on design and innovation continues to contribute to the quality of the built environment. In 2011 he was the recipient of the Australian Medal for Landscape Architecture for the Paddington Reservoir.
How might we co-design for cultural change for workplaces of the future? How can we co-design with inclusivity at the core? How can we co-create opportunities for social change in workplaces?
This collaboration built on the Victorian Trades Hall Council’s (VTHC) gender-based violence in the workplace training package, designed to advance the rights of people working across Victoria through cultural change towards inclusion, equality, and diversity. The project aim was to have the package evaluated, enhanced and for measurements to be embedded to ensure the aim of the package to change workplace cultures is able to be rolled-out.
To address this aim, the project utilised a series of mixed methods deploying ethnography (interviews and role play scenario case studies), SWOC analysis, multi-sensorial mapping and cultural probes to evaluate, enhance and reflect upon measuring social change.
Jenny Kennedy is a Postdoctoral Research Fellow in Media and Communication at RMIT University, Melbourne. Her research interests cover media practices in everyday life, social discourses around technology use and material culture, especially in domestic contexts. She is a core member of the Technology, Communication and Policy Lab in DERC.
She is currently working on projects around digital inclusion, and AI and automation in home environments.
Design always matters, but designing for impact changes lives. For impact to be felt in diverse cultural contexts, we need to understand how cultures need and value design. Design for Social Innovation (DSI) is an approach for working on complex social and environmental challenges. It uses design principles to explore different ways of understanding and responding to those challenges.
Our work helps ensure that projects are of the greatest value to the communities that they are undertaken with, and that researchers are better able to communicate the impact of their projects.
View the report here.
Professor Laurene Vaughan is Dean of the School of Design at RMIT. She is internationally recognised as a leader in interdisciplinary and applied design research and pedagogy. Professor Laurene Vaughan has a diverse research and teaching practice covering the areas of design, communication, fashion and embedded research in diverse industry sectors. Laurene currently also contributes to the University research community through being a Research Leader in the RMIT Design Research Institute.
Never has the demand been so urgent for development and research into refugee housing design. The Global Humanitarian Shelter and Public Health Sectors (GAHSPH) Research Network focuses on innovations in refugee housing design, which can radically improve and ensure better health outcomes for refugees worldwide. The significance of this Network lies in facilitating research collaboration between the shelter, education and public health sectors.
Esther Charlesworth is a Professor in the School of Architecture and Design at RMIT University, and the Academic Director of the RMIT Master of Disaster, Design and Development degree [MoDDD]. She is also the founding Director of Architects without Frontiers (AWF). Since 2002, AWF has undertaken over 40 health, education and social infrastructure projects in 12 countries for vulnerable communities, and has been described by ABC radio broadcaster Phillip Adams as ‘destined to develop into one of the greater forces of good on this battered planet’.
Charlesworth has published seven books on the theme of social justice and architecture, including: Humanitarian Architecture (2014) and Sustainable Housing Reconstruction (2015).
As part of the inaugural Engaging for Impact conference, the DCP ECP and Telstra ran a concept-generation workshop which brought together expertise around the creative, social, cultural, educational and ethnographic dimensions of technology and care to provide greater insights into practices now and in the future. The workshop considered some of the challenges and opportunities in the emergent fields of locative media, intergenerational care-at-a-distance, friendly surveillance and assisted living. Much of the discussion encircled key paradoxes around the following concepts:
We are an interdisciplinary research team that explores creative practice and teaching in relation to health and wellbeing.
In August 2019, Creative Care presented Hand Festival at Peter MacCallum Cancer Center in Melbourne. The Creative Care team, along with Professor Rebecca Hilton (University Arts Stockholm), organised the social practice choreographed event designed with a focus on the hand for trust and intimate hand activities. Seventeen artists, colleagues, student nurses from RMIT, and Peter Mac staff and patients participated in hand drawing, origami, hand massages, wax modelling, mbira, knitting, cats cradle and more.
Later that month, we ran Hands + Mouth: Boundaries of the Body, an experimental and participatory “world cafe” event which explored the boundaries of the body at the end of life (touch, embodiment, gestures and more) through roving conversations about end of life scenarios with a focus on death and dying, ageing and illness and how they intersect with culture, the senses and place.
What are the gaps in healthcare design? Focusing specifically on hospitals and other formal healthcare settings, the Design for Wellbeing Network (DfW) aims to improve the understanding of how people experience these services and environments. The group of international and interdisciplinary researchers are working towards improvements in these experiences through rigorous qualitative and practice-based research.
The DfW is committed to deploying their research through partnerships with external organisations such as hospital groups, designers, architects and government.
Visit the DfW website.
The Developing Games Regions project aims to establish games industry connections and research partners within SE Asia-Oceania. As a thriving sector in SE Asia, this project explores gaming industries in Vietnam. Over 33.9 million people play games in Vietnam, but little is known about these game cultures. RMIT is in a unique position to cultivate enduring relationships with Vietnamese gaming industries as research partners, and cross-institutional scholarship by connecting with leading games experts in SE Asia. Strengthening relationships between RMIT Melbourne/Vietnam, local industries and regional expertise enhances the potential to address the Vietnamese games industry as an emerging market for production and play.
Dr Emma Witkowski is the Director for Playable Media and a Lecturer in the School of Media and Communication. As the Program Manager for the Bachelor of Games Design degree, Witkowski teaches theoretical units on Game Cultures and Game Studies.
Witkowski received her PhD in Game Studies in 2012 from the IT University of Copenhagen, Denmark, taking a qualitative exploration of networked high performance play, considered through a lens of sociology and phenomenology, sports and game studies. She has been working in the field of computer game cultures since 2005, the same year she co-founded the Danish state and privately funded initiative Letzplay, a project aimed at increasing young women’s access to ICT’s and computer gaming knowledge.
Her current research looks at various aspects of computer game cultures, including high performance networked teamplay, esports, gender and games and serious leisure practices. She has written and presented on topics such as identity and play, livestreaming and spectatorship, Mega-LANs, running aesthetics, and the phenomenology of high-performance networked teams.
How does design and technology impact food futures? FoodCHI (Computer-Human Interaction) brings together experts and innovators across design, digital media, technology, art, sociology, and food. We examine the role of design and technology in shaping of future foodscapes and work with industry to chart robust approaches for technologically enabled food futures.
Visit the FoodCHI website.
Dr Rohit Ashok Khot is the Deputy Director of the Exertion Games Lab; and Vice-Chancellor’s Postdoctoral Fellow at RMIT University, Australia. Rohit’s research embodies interdisciplinary strength and explores the amalgamation of design and technology in a creative way.
Dr Khot’s track record includes 39 scholarly publications in last 7 years, the majority of which appear in highly competitive HCI conferences and journals and include one best paper and one honorable mention (top 5%) award. Dr Khot’s research also appeared on 30+ press articles including a cover story on Mashable Australia, IEEE Spectrum and TV coverage on Channel 9 News and ABC News 24. He has won prestigious awards including IBM PhD fellowship (2014−2015), 2017 RMIT HDR Prize for Research Excellence (2017), RMIT Vice-chancellor’s Postdoctoral Research Fellowship (2017−2019) and SIGCHI Development Fund Grant (2017,2018). Dr Khot is also involved in organization and management of the Special Interest Group meetings, workshops and symposiums at leading international conferences specifically around food and play, besides serving on program committees for leading international HCI conferences, including DIS and TEI.
Rohit is passionate about playful Human-Food Interaction (HFI) and has an ambitious goal to alter the common perception that food cannot be healthy and pleasurable at the same time.
This project contextualised mobile games as part of broader practices of play, both in the home and extending out into neighbourhoods, urban public spaces and online networks. The Games of Being Mobile project followed nearly sixty households over three years (2013– 2016) in five of Australia’s capital cities: Melbourne, Perth, Adelaide, Sydney and Brisbane. It is the first national survey of mobile games.
The project identified the diverse agencies of mobile media users and players, and the multiple modalities of play. As we face a challenging future, it is our hope that the power of mobile games and playful practices can fuel innovative forms of care, mindful engagement and ethical sociality.
Cultural organisations — galleries, museums, archives and libraries — are designing new ways to engage with the public. Audience Lab brings together these institutional players with industry and academia to discuss the collaborative possibilities of a publicly-facing product testing ground for new ideas. Our focus lies in developing a Lab where industry can user-test ideas, publics can be introduced to the technologies employed in contemporary media creation and academics can interlace between both, to explore the larger questions facing the future of design and media.
Dr Martyn Hook is Deputy Pro Vice-Chancellor Partnerships in the College of Design and Social Context at RMIT University in Melbourne, Australia. He also holds the position of Dean at RMIT’s School of Architecture & Design alongside his role as Professor of Architecture. In addition to his work at RMIT Martyn is a director of multi award winning iredale pedersen hook architects, a studio practice based in Melbourne and Perth dedicated to appropriate design of effective sustainable buildings with a responsible environmental and social agenda.
Hook has particular expertise in the implementation of strategic vision in creative practice and driving organisational change through the lens of an integrated scholarship model that links teaching and research. Prior to this appointment he was Acting Dean of the School of Architecture & Design and Acting Head of the School of Art.
How can different mobile media innovations be usefully applied to understand the complex relationship between people, place and technologies? #SiteAnalytics is using data capture technology to solve environmental and technological challenges. More specifically, we’re using maps, mobile media and apps to generate new understandings about consumer behavior, site visitations and target audience reach and impact. We’re using this information to examine the usefulness of big data and mobile data capture technologies, and to translate this knowledge into practical and relevant solutions for industry.
TIMeR is an Augmented Reality audio-walk featuring stories of land, river and sky with Boonwurrung elder N’Arweet Carolyn Briggs. Participants are transformed into wayfarers as they move across the RMIT campus to uncover alternate cartographies bringing new insights to familiar routes.
Acknowledging the importance of cross-cultural dialogue, we recognise the unceded ancestral and traditional places of the Eastern Kulin Nations. TIMeR is the first in a series of projects exploring stories of place from multiple positions grounded in Indigenous knowledge, developed with collaboration from the Ngarara Willim Centre, Elders in Residence.
The project expects to produce innovations in the area of urban soundscape design by using an interdisciplinary approach that combines biophilic design, ambiance theory and sound art installation practices. Investigating new techniques for the creation of sound art installations, it hopes to advance the effectiveness of urban renewal initiatives. This should provide significant benefits, such as improving the quality of life in urban centres by producing restful and restorative places and identifying pathways for the involvement of creative practitioners in the design and management of the built environment.
This project was awarded an ARC DECRA.
Dr Jordan Lacey is a transdisciplinary creative practice researcher and DECRA Fellow in the School of Design at RMIT University. He is the author of Sonic Rupture: a practice-led approach to urban soundscape design (Bloomsbury 2016), and various articles, which explore the role of sound installations in transforming urban life. Originally a musician and sound-artist, Jordan has become increasingly focused on the urban environment as evolving into sites-of-encounter that might exceed the typical day-to-day functions of city life. He has produced numerous sound art installations, funded by government and industry partners, that seek to influence approaches to urban design. Recently, he has become interested in posthuman critical theory as a means to question the meaning of being human in a changing world, and the ways in which sonic practices might contribute to this conversation.
An interactive Wiradjuri-RMIT project is among the winners in the social impact category at the 2018 Good Design Awards. Read more
This workshop discusses best practices, provocative elements of, and ideas for the future of creative methods for impactful research. Read more
In September 2018 the DCP launched its first Design Challenge, the Designing for Ageing Well Challenge. This called for interdisciplinary teams to develop innovative ideas that reimagine the future of digital health, social innovation and ageing well. We are excited to announce our four shortlisted teams and their projects here. Read more
Cosmopolitical Relations & More-Than-Human Design Ethnography
Monday 19 August, 5:30 – 6:30pm
RMIT City Campus, Building 80.10.16 Read more
Practicing More-than-human Design Ethnography Workshop
Dr Anne Galloway, School of Design, Victoria University of Wellington, NZ
Tuesday 20 August 2019, RMIT City Campus Read more
Exploring how design and technology can transform healthcare for an ageing population. Read more
In June 2018, the DCP ECP and Ritsumeikan University (RU) jointly hosted a workshop at Ritsumeikan University (Japan) on interdisciplinary and critical creative methods, within mixed reality contexts, when considering social innovative futures. Read more
At Engaging for Impact 2018 Conference, RMIT’s eight Enabling Capability Platforms will share their knowledge and demonstrate how their expertise can address the world’s most critical issues. The Social Change ECP and Design and Creative Practice ECP, along with Biomed ECP, have curated The Future of Care stream. Read more
The overall winner of the 2018 Good Design Awards, was Blamey Saunders’ Facett hearing aid, which also took out the CSIRO Design Innovation Award and Best in Class for Product Design and Social Impact. The Blamey Saunders hears Facett hearing aid was designed by Professor Peter Blamey, Yaniv Kaufman and RMIT University’s very own Leah Heiss. Read more
PhD candidate in the Digital Ethnography Research Centre Read more
Interdisciplinary conservation scientist, Senior Research Fellow, NESP Threatened Species Recovery Hub; Senior Lecturer, School of Global, Urban and Social Studies; ICON Science Research Group, Centre for Urban Research, RMIT University, Melbourne
Georgia is an ecologist and conservation scientist. She is a Senior Research Fellow in RMIT’s ICON Science Research Group and Centre for Urban Research, and Senior Lecturer in the School of Global, Urban and Social Studies, where she teaches Ecological Foundations of Planning. For over a decade, she has conducted research that addresses the critical challenge of conserving and enhancing biodiversity in urban environments. Her protocol for Biodiversity Sensitive Urban Design, codeveloped with Prof Sarah Bekessy, was a finalist in the Banksia Sustainable Cities Award 2016. Georgia has contributed to and led projects on biodiversity sensitive urban design for greenfield and urban renewal development projects, with local government (City of Melbourne), industry (GHD) and philanthropic (The Myer Foundation) organisations. She also co-leads projects for the National Environmental Science Program’s Threatened Species Recovery Hub and the Victorian Department of Environment, Land, Water and Planning that aim reconnect people with nature in a way that fosters care and stewardship for nature. She is a CI on a current ARC Linkage Project (Designing green spaces for biodiversity and human well-being), with project partners the City of Melbourne, ARUP, Greening Australia and Phillip Johnson Landscapes.
Caitlin McGrane is a feminist researcher and activist. Her doctoral research investigates how women’s feelings about their smartphone uses and practices can help challenge normative and misogynistic notions of women’s communications. She leads Gender Equity Victoria’s (GEN VIC) ‘Enhancing Online Safety for Women’ project advocating for better support and conditions for women working in media. In 2018 – 2019 she worked with GEN VIC to design a toolkit and a series of videos encouraging prosocial bystander actions on social media. She has worked on projects with the Victorian Trades Hall Council Women’s Team building an online resource to supplement their Gender-Based Violence in the Workplace training package. Her previous research has explored how witnessing anti-feminist harassment can negatively affect individuals’ willingness to publicly identify as feminist and participate in online spaces.
Dr Seth Keen is a new media educator, researcher, and designer in the School of Media and Communication. Seth brings together media and co-design practices to engage with contemporary wicked problems. His track record of expertise is in the design of audiovisual media and image-based platforms. He has worked on collaborative projects with academic and industry research partners in the areas of development aid, cultural geography, social services and disaster resilience. Seth is a winner of a prestigious Good Design Australia Award in Social Impact, 2018.
Seth Keen is interested in talking to ARC Linkage collaborators in the areas of Service Design, Computer Science (mobile applications, cloud-based systems) and Bushfire Fuel Management.
Dr Jenny Robinson is a lecturer in Media and Communication, teaching classes in audience research and strategic communication. Her research is in media psychology, most recently using biometrics and experimental methodology to investigate audience reception of multi-platform advertising models. She is interested in understanding how people respond to mediated communication whether that is TV, online content, public interaction or art.
Robinson brings an interdisciplinary approach to the study of audience experience, with a BA (hons) in psychology and PhD in mass communication, MA in TV and film, and Grad Dip in science communication.
Paul Minifie is a senior lecturer for the Architecture program in RMIT’s School of Architecture and Urban Design and a Director of Minifie van Schaik Architects.
Dr Fleur Watson is a curator and editor specialising in architecture and design.
Fleur Watson is the Curator at RMIT Design Hub – a building dedicated to cross-disciplinary design research and experimentation. Fleur has managed and co-curated a diverse range of exhibitions for Design Hub including Las Vegas Studio, Brook Andrew : De Anima, The Future Is Here (in collaboration with London’s Design Museum), 100 Chairs in 100 Days: Martino Gamper and, most recently, Occupied curated with Otherothers. Extending upon her curatorial role, Watson leads the RMIT University design partnership with the National Gallery of Victoria and recently contributed as an invited judge for the NGV’s architecture competition towards the 2016 NGV Summer Architecture Commission.
In 2013, Watson was an invited architecture and design curator for the National Gallery of Victoria’s Melbourne Now exhibition and co-produced the installation Sampling The City. She also founded Pin-up Architecture & Design Project Space – an independent exhibition space in Collingwood (2011−2014). Watson is a former editor of Monument magazine (2001−2007), the editor of the Edmond & Corrigan monograph Cities of Hope: Remembered/Rehearsed and, most recently, co-edited an issue of Architectural Design UK (May/June 2015) with RMIT University’s Innovation Professor of Architecture Leon van Schaik AO. In 2015, she completed a practice-based PhD at RMIT University entitled The Agency of Encounter: Performative curatorial practice for architecture and design.
Dr Couzens is Gunditjmara from the Western Districts of Victoria. She acknowledges her ancestors and elders who guide her work.
Dr Couzens has worked in Aboriginal community affairs for almost 40 years. Her contributions in the reclamation, regeneration and revitalisation of cultural knowledge and practice extend across the ‘arts and creative cultural expression’ spectrum including language revitalisation, ceremony, community arts, public art, visual and performing arts, and writing. She is a Senior Knowledge Custodian for Possum Skin Cloak Story and Language Reclamation and Revival in her Keerray Woorroong Mother Tongue.
Vicki is employed at RMIT as a Vice Chancellors Indigenous Research Fellow developing her Project ‘watnanda koong meerreeng , tyama-ngan malayeetoo (together body and country, we know long time)’ The key objective of this Project is to produce model/s, pathways and resources for continuing the reinvigoration of Aboriginal Ways of Knowing Being and Doing with a special focus on language revitalisation.