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Social Practice Network

Collaborative methods to work with people and across inter-sectoral partnerships

Using human relations as method, social practice connects creative practitioners with communities, industries and institutions to address contemporary social issues. This conversation series, podcast, and symposium aims to develop a regional network across art and design to establish RMIT’s identity as a leader in social practice pedagogy as well as to develop new industry collaborations across Australia. The series explores; collaboration in urban and regional communities, the potential for risk and harm in engagement, and new social economies in art and design.

Get involved

If you would like to get involved with this project, fill out the form below or reach out to project leaders via the contact info provided alongside each bio.



Marnie Badham
Senior Research Fellow/ Senior Lecturer
School: School of Art

RMIT staff profile

With a twenty-five-year history of art and social justice practice Australia and Canada, Marnie’s research sits at the intersection of socially engaged art, community-based research methodologies and the politics of cultural measurement. Marnie is currently focused on a series of creative cartographies registering emotion in public space; expanded curation projects on the aesthetics and politics of food; and a book project The Social Life of Artist Residencies: connecting with people and place not your own. Marnie is Senior Research Fellow at the School of Art following the prestigious award of Vice Chancellor’s Postdoctoral Research Fellow at RMIT University. Marnie co-leads the Cultural Value Impact Network and is acting Leader for CAST Contemporary Art and Social Transformation research group.

Rainbow Ranges

Co-creating digital tools for vitalism with LGBTQI+ youth

This pilot study set out to disrupt the dominant understandings of queer youth centred on narratives of vulnerability and distress.

Working with LGBTQI+ youth based in regional Victoria, Rainbow Ranges investigated how these young people understood and experienced vitality and aliveness through a series of creative arts-based workshops. The project team and young people co-created a concept for digital intervention to promote a sense of belonging, foster social connections, and improve the wellbeing of LGBTIQ+ identifying individuals and communities.


Get involved

If you would like to get involved with this project, fill out the form below or reach out to project leaders via the contact info provided alongside each bio.



Anne Harris
Associate Professor and Principal Research Fellow, Design and Social Context
School: Education

+61 3 9925 4459
RMIT staff profile

Dr Anne M. Harris, PhD is an Associate Professor and Vice Chancellor’s Principal Research Fellow at RMIT University, and an Australian Research Council Future Fellow (2017 – 2021) studying intercultural creativity. Anne is an Honorary Research Fellow at University of Nottingham (UK) and an Adjunct Professor at Monash University (Australia).

Their research is in the areas of gender, creativity, diversity, performance and emerging digital ethnographies. Anne is a native New Yorker and has worked professionally as a playwright, teaching artist and journalist in the USA and Australia. They have authored or co-authored over 60 articles and 13 books on creativity, arts, and non-dominant culture formations, the latest being Queering Families/​Schooling Publics: Keywords (with Stacy Holman Jones, Sandra Faulkner, and Eloise Brook, Routledge 2017). Anne is the creator and series editor of the Palgrave book series Creativity, Education and the Arts, and recently completed an Australian Research Council DECRA on the commodification of creativity.

Troy Innocent
VC Research Fellow
School: School of Design

Personal website

Dr Troy Innocent is an artist, academic, designer, coder, educator, and VC Senior Research Fellow at RMIT University, where his creative practice research explores the city as platform for play through an inventive blend of live art, game design and public art. Over the past ten years he has explored the lived experience of cities through mixed realities; situating his work in Melbourne, Bristol, Barcelona, Istanbul, Ogaki, Sydney and Hong Kong. As Melbourne Knowledge Fellow, Innocent expanded his urban codemaking’ practice for situating play in cities to develop Playable City Melbourne, a three-year project bringing together an interdisciplinary urban play community. He is currently artistic director of 64 Ways of Being, a playable city-wide platform for augmented reality experiences supported by a Creative State Commission.

Katherine Johnson
School: Social and Global Studies

Personal website

Professor Katherine Johnson is Director of the Social and Global Studies Centre at RMIT University.

Katherine has been a visiting professor in gender studies at the University of Sydney, Australia (2007), in social psychology and psychosocial interventions at Universitat Autònoma de Barcelona (2009−2012), in participatory-action research and LGBT health inequalities at the Universidade Federal de Sao Paulo, Brazil (2016) and the Universidad de Colima, Mexico (2016). She is currently Visiting Professor at the University of Brighton, UK where she previously established the Division of Applied Psychology & Psychotherapy and the Centre for Research Excellence, Transforming Sexuality and Gender.

Her research is in the field of gender, sexuality and mental health, with specialisms in critical community psychology and psychosocial studies, qualitative, participatory and visual research methods, and interdisciplinary research about LGBTQ lives. Her research collaborations and partnerships focus on improving the lives of LGBTQ+ people and have impacted on social policy and practice, particularly in the field of suicide prevention, mental health and end of life care.

Katherine is an Associate Fellow of the British Psychological Society, Past Chair of the Psychology of Women and Equalities Section, and a member of the World Professional Association for Transgender Health (WPATH). She is on the Editorial Board of Feminism and Psychology and Feminist Encounters: A journal of critical studies in culture and politics. She is also series editor with Professor Kath Browne (Maynooth, Ireland) of the Routledge book series, Transforming LGBTQ Lives. Katherine has served as a panel member for the ESRC Global Challenges Research Fund on global mental health, UK and the Irish Research Council.

Creative Ecologies

Creative Ecologies is a collaborative investigation into what makes Australia’s creative landscapes tick. The aim is to understand what it takes to build thriving creative communities and then develop tools to foster their growth. 

The goal of the project is to develop a simple way of articulating the complex ways creative ecologies operate. Core to this will be highlighting connections to the wider society and demonstrating value beyond purely economic indicators. The long-term ambition of Creative Ecologies is to expand our understanding and appreciation of creative exertion – and have its central place in Australia’s national character recognised. It will do this by developing and raising awareness of a framework and resource for policymakers, practitioners and advocates. This will be a live, interactive visual map of the nation’s creative ecologies, combining data, case studies and avenues for connection across the sector.

The project began in late 2017 and the arising work and findings including a national survey, one-on-one consultations, interactive workshops were presented at the Engaging For Impact conference in February 2018. Creative Ecologies now has an expanded list of RMIT researchers on board

○Jan van Schaik, Senior Lecturer, School Architecture & Urban Design

○Marnie Badham, Vice Chancellor’s Postdoctoral Fellow, School of Art
○Bronwyn Coate, Senior Lecturer, Economics, Finance and Marketing
○Gretchen Coombs, Postdoctoral Fellow, DCP ECP
○Christine Phillips, Senior Lecturer, Architecture & Urban Design
○Professor Jason Potts, Economics, Finance and Marketing
○Noel Waite, Senior Lecturer, Communication Design
○ Professor Ellie Rennie, Digital Ethnography Research Centre
○Professor Mark Sanderson, Computer Science and Information Technology

You can find out more about CREATIVE ECOLOGIES here.


Get involved

If you would like to get involved with this project, fill out the form below or reach out to project leaders via the contact info provided alongside each bio.



​Jan van Schaik
Senior Lecturer
School: Architecture and Urban Design

Jan van Schaik is a practising architect at MvS Architects, a researcher and senior lecturer at RMIT Architecture & Urban Design, and a creative and cultural industries strategist at Future Tense. His is the leader of the Culture and Society’ research stream, and a PhD superrvisor of established architects conducting post-professional reflective practice research. Jan is the founder of the WRITING & CONCEPTS lecture and publication series which reflects of the role that writing plays in visual arts practice. Jan is also one of the founders of Creative Ecologies„ a collaborative investigation into what makes Australia’s creative landscapes tick. The aim is to understand what it takes to build thriving creative communities and then develop tools to foster their growth.

Developing Game Regions

Exploring regional growth in game cultures and gaming industries in Vietnam

The Developing Games Regions project aims to establish games industry connections and research partners within SE Asia-Oceania. As a thriving sector in SE Asia, this project explores gaming industries in Vietnam. Over 33.9 million people play games in Vietnam, but little is known about these game cultures. RMIT is in a unique position to cultivate enduring relationships with Vietnamese gaming industries as research partners, and cross-institutional scholarship by connecting with leading games experts in SE Asia. Strengthening relationships between RMIT Melbourne/​Vietnam, local industries and regional expertise enhances the potential to address the Vietnamese games industry as an emerging market for production and play.

Get involved

If you would like to get involved with this project, fill out the form below or reach out to project leaders via the contact info provided alongside each bio.



Emma Witkowski
Senior Lecturer, Digital Design Cluster
School: Games

+61 3 9925 4756
Personal website

Dr Emma Witkowski is the Director for Playable Media and a Lecturer in the School of Media and Communication. As the Program Manager for the Bachelor of Games Design degree, Witkowski teaches theoretical units on Game Cultures and Game Studies.

Witkowski received her PhD in Game Studies in 2012 from the IT University of Copenhagen, Denmark, taking a qualitative exploration of networked high performance play, considered through a lens of sociology and phenomenology, sports and game studies. She has been working in the field of computer game cultures since 2005, the same year she co-founded the Danish state and privately funded initiative Letzplay, a project aimed at increasing young women’s access to ICT’s and computer gaming knowledge.

Her current research looks at various aspects of computer game cultures, including high performance networked teamplay, esports, gender and games and serious leisure practices. She has written and presented on topics such as identity and play, livestreaming and spectatorship, Mega-LANs, running aesthetics, and the phenomenology of high-performance networked teams.

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Yoko Akama
Communication Design

Yoko Akama is a design researcher at RMIT University, Australia. She co-leads the Design and Social Innovation in Asia-Pacific network and Design+Ethnography+Futures research program at RMIT

Her Japanese heritage has embedded a Zen-informed relational practice to carve a tao’ (path) in design and has published extensively on this topic. This practice is shaped by working with regional communities in Australia in strengthening their resilience for disaster preparedness, and with Indigenous Nations enact their sovereignty and self-determination. She is an Adjunct Fellow of a ecosystem innovation studio, Re:public Japan, and Visiting Fellow at the Centre of Excellence in Media Practice, Bournemouth University. She serves on several editorial boards of international journals, and conference review committees. She is a recipient of several major research grants in Australia and the UK and winner of the prestigious Good Design Australia Awards in 2014.

Olivia Guntarik
Media and Communication

Dr Olivia Guntarik is interested in the relationship between people, places and technologies. She has co-designed and curated place-based cultural walking trails with Indigenous community groups, using mobile apps as self-guided digital tour guides, and as a way to commemorate sites of historical significance. She has led numerous industry-based research projects that bring together writers, artists, designers and digital experts with geographers, sociologists, ethnographers and educators. She was awarded two distinguished Creative Victoria funding initiatives, co-supported through the Department of Education and Training under the Virtual Creative Professionals in Schools program, to provide schools in rural and regional locations with the highest quality creative and digital learning experiences. Research outcomes included the development of interactive mobile apps and site-specific public installations, providing new ways to document and understand user engagement, participation and impact.

Jacina Leong
Media and Communication

Jacina Leong is an artist-curator and PhD candidate in the School of Media and Communications, RMIT. Her research explores critical-creative and careful curatorial approaches to social innovation practices by museums and galleries.

Over the past decade, she has worked in hybrid new media spaces, universities, national and international festivals, regional museums and galleries, libraries and schools — to vision and deliver a diverse range of trans-disciplinary engagement programs, via highly collaborative, experimental and site-responsive processes. Most recently, Jacina was curator for Robotronica, project lead and founding member of the Guerrilla Knowledge Unit, guest facilitator of the Future Innovators Summit (Ars Electronica Tokyo Initiative), and co-curator of the provocation, Curating In The Age of Automation (RMIT & Ritsumeikan University, Kyoto).

From 2012 to 2017, Jacina worked at The Cube (QUT), establishing the inaugural STEAM engagement program for school and university students, educators and pre-service teachers. This program involved key collaborations with local, national and international organisations including Ars Electronica, LEGO Education, and Brisbane City Council. She has also worked in public program development at the Ipswich Art Gallery, collaborative learning strategy in universities, gallery management at Jan Murphy Gallery, and was advisor to the inaugural Make Nice at VIVID Festival.