In this series of hands-on workshops, leaders in the field demonstrated how to engage and translate practice and research into real-world benefits. Presented by RMIT’s non/fictionLab, Screen & Sound Cultures, School of Design and RMIT Culture, the project focused on the specific challenges faced by creative practice disciplines such as visual art, design, advertising, creative writing and screen and involved both creative practice researchers and industry creatives.
If you would like to get involved with this project, fill out the form below or reach out to project leaders via the contact info provided alongside each bio.
Michelle Aung Thin is a writer, former advertising copywriter and scholar. She is a Lecturer at RMIT University and teaches across the disciplines of Creative Writing and Advertising. Her most recent novel, Hasina (Allen & Unwin 2019) is about Rohingya ethnic cleansing and is published as Crossing the River Farak (Annick 2020) in Canada and the USA. Her first novel, The Monsoon Bride, (Text 2011) is set in colonial Burma and was shortlisted for the Victorian Premier’s Literary awards as an unpublished manuscript. Her writing has been included on VCE reading lists and republished on the SBS website. In 2017, she was a National Library of Australia Creative Arts Fellow (supported by the Eva Kollsman and Ray Mathew Trust) and in 2014, the first Asialink writer in residence to Myanmar (funded by Arts Victoria).
Michelle was a co-director of the non/fictionLab in 2018 and 2019, is currently a co-director of WrICE, Writers Immersion and Cultural Exchange and has served on the board of The Lifted Brow. Her research interests range from the cultural history of southeast Asian hybrid identities to contemporary creative practices in Myanmar and the ethics of writing about difference. Current research includes a project addressing diversity in publishing and a pilot study that aims to reduce sexist advertising by educating the next generation of advertising creatives about harmful stereotypes.
David Chesworth is a Vice-Chancellor’s Fellow at RMIT, based in the School of Art and DCP Research Platform. He is a cross-disciplinary artist, composer and researcher with an experimental background, He has created investigative artworks in visual art, music, screen-based media, performance and installation, and across the wider cultural sector, including major museums and artist run initiatives and the public domain. Recent artworks created with collaborator Sonia Leber were exhibited in the main programs of the Venice and Sydney Biennale’s and the satellite program of Moscow Biennale. His sound works have been presented internationally, including Brooklyn Academy of Music’s Next Wave Festival and The Bang on a Can Marathon in New York, and Ars Electronica in Austria (Prix Ars Electronica Honorary Mention).
His recent award-winning PhD investigation into ontologies of listening within visual arts practice interrogated artworks at Dia:Beacon in upstate New York. This led to a practice-based research project as an Associate Investigator with the ARC Centre of Excellence for Australian Biodiversity and Heritage (CABAH) where he investigated, with Earth scientists and Indigenous traditional owners, different understandings of the world.
His postdoctoral research will involve the creation of three artworks that investigate sound archives: a collection of early Indigenous recordings, an experimental music archive, and a collection of recently unearthed séance tapes, this will be supplemented with a range of written research outputs. David is also co-creating a large-scale research artwork called What Listening Knows for exhibition in the UK later in the year.
Larissa Hjorth is a digital ethnographer, artist, Distinguished Professor and director of the Design & Creative Practice ECP platform at RMIT University. With Professor Heather Horst, she co-founded the Digital Ethnography Research Centre (DERC). Previously, Hjorth was Deputy Dean, Research & Innovation, in the School of Media & Communication (2013−2016). Hjorth served on the inaugural Australian Research Council (ARC) Engagement & Impact Pilot study assessment panel for humanities and creative practice.
Hjorth studies the socio-cultural dimensions of mobile media and play practices in the Asia-Pacific region with an emphasis on interdisciplinary, collaborative and cross-cultural approaches. She has published a dozen co-authored books, edited over a dozen Handbooks/Companions and has over 40 journal articles.
More recently, Hjorth’s work has become concerned with how we can bring creative, social and design solutions to the growing ageing populations and, in turn, how we might consider scenarios of what it means to die well. She is also studying how our “more-than-human” companions can teach us about new media in everyday life. Hjorth’s last book, Haunting Hands (Oxford Uni Press) looked at how mobile media is being deployed in situations of grief and trauma, her previous book explored how art practice can teach us new acumen into the climate change debate.
Hjorth’s books include Haunting Hands (with Cumiskey 2017), Screen Ecologies (with Pink, Sharp & Williams 2016), Digital Ethnography (Pink et al. 2016) Mobile Media in the Asia-Pacific (2009), Games & Gaming (2010), Online@AsiaPacific (with Arnold 2013), Understanding Social Media (with Hinton 2013), and Gaming in Locative, Social and Mobile Media (with Richardson 2014).
Professor Ingrid Richardson has been teaching, supervising and researching in the fields of digital media, mobile media and games for over twenty years. She has a broad interest in the human-technology relation and has published widely on the phenomenology of games and mobile media, digital ethnography and innovative research methods, the relation between technology use and wellbeing, and the cultural effects of urban screens, wearable technologies, virtual and augmented reality, remix culture and web-based content creation and distribution. Ingrid has led or co-led 14 funded research projects, the most recent being an ARC DP [Games of Being Mobile] with Larissa Hjorth. She is contributing co-editor of Studying Mobile Media (Routledge, 2011) and co-author of Gaming in Social, Locative and Mobile Media (Palgrave, 2014), Ambient Play (MIT, 2020), Understanding Games and Game Cultures (Sage, 2020), Exploring Minecraft: Ethnographies of Play and Creativity (Palgrave, forthcoming), and Mobile Media and the Urban Night (Palgrave, forthcoming). Ingrid brings ten years’ experience in university-level HDR management and during this time has actively championed and supported creative methods and practice-led postgraduate research. Over the past five years she has also developed a passion for teaching critical web literacy skills to undergraduate students across all disciplines.