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Aesthetics, Politics and Histories: The Social Context of Art

AAANZ Conference 2018

The 2018 AAANZ conference opens critical dialogue on the histories of art by examining the social contexts of aesthetics and politics. Bringing together art historians, theorists, curators, critics, and artists from across the region, the conference offers a stimulating four-day program of panels and papers, publication prizes, masterclasses and encounters with Melbourne’s vibrant arts sector with a parallel artistic program to be announced in coming months.

The conference features distinguished keynote speakers who will present expanded and alternative frameworks for understanding the diverse contexts and histories of art. Gabi Ngcobo (South Africa), curator of the 10th Berlin Biennale; Genevieve Grieves (AUS), Head of the First Peoples Department at Museums Victoria; and Ema Tavola (Fiji), independent curator are each engaged in critical curatorial practices aimed at democratising and decolonising art institutions and opening up art collections to alternative perspectives and narratives traditionally overlooked by museums and galleries. Art historian Professor Griselda Pollock (UK) from Leeds University is renowned for her postcolonial, queer feminist analysis of the visual arts, visual culture and cultural theory and research of trauma and the aesthetic in contemporary art. Curator and Associate Professor David Teh specialises in contemporary art in Southeast Asia.

The intersection of art and society is where differing worldviews and opposing epistemologies can meet and clash. Art offers a site for modelling political alternatives, questioning dominant discourses, and producing new historical narratives. Responding to the political, economic and environmental tensions of the present moment, the conference explores the relationship of the arts to social life throughout history. Located in a region marked by multiple and overlapping colonial and postcolonial histories and contemporary processes of globalisation, the conference aims to initiate critical dialogues that foreground the complex contexts, diverse practices, multiple histories, and contested trajectories of art.

KEYNOTE SPEAKERS

Genevieve Grieves is Worimi – traditionally from mid north coast New South Wales – and has lived on Kulin country in Melbourne for many years. She is an educator, curator, filmmaker, artist and oral historian who has accumulated nearly twenty years’ experience in the arts and culture industries. Some of her projects include the documentary, Lani’s Story; the video installation, Picturing the Old People; and, she was the Lead Curator of the internationally award-winning First Peoples exhibition at the Melbourne Museum. Genevieve has a role as a public intellectual and speaker and is undertaking her PhD in arts, memorialisation and frontier violence. She is Head of the First Peoples Department at Museums Victoria.

Gabi Ngcobo is the curator of the 10th Berlin Biennale. Since the early 2000s Ngcobo has been engaged in collaborative artistic, curatorial, and educational projects in South Africa and on an international scope. She is a founding member of the Johannesburg based collaborative platforms NGO – Nothing Gets Organised and Center for Historical Reenactments (CHR, 2010 – 14). NGO focusses on processes of self-organization that take place outside of predetermined structures, definitions, contexts, or forms. CHR responded to the demands of the moment through an exploration of how historical legacies impact and resonate within contemporary art.

Recently Ngcobo co-curated the 32nd Bienal de São Paulo, which took place in 2016 at the Ciccillo Matarazzo Pavilion in São Paulo, and A Labour of Love at Weltkulturen Museum, Frankfurt am Main in 201516) and travelled to the Johannesburg Art Gallery in 2017. She has been teaching at the Wits School of Arts, University of Witswatersrand, ZA, since 2011. Her writings have been published in various catalogues, books, and journals. She currently lives and works between Johannesburg and Berlin.

You can find out more about the event here.

SCHEDULE

ARTIST PROGRAM

ABSTRACTS AND BIOS

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Marnie Badham
Senior Research Fellow/ Senior Lecturer
School: School of Art

RMIT staff profile
marnie.badham@rmit.edu.au

With a twenty-five-year history of art and social justice practice Australia and Canada, Marnie’s research sits at the intersection of socially engaged art, community-based research methodologies and the politics of cultural measurement. Marnie is currently focused on a series of creative cartographies registering emotion in public space; expanded curation projects on the aesthetics and politics of food; and a book project The Social Life of Artist Residencies: connecting with people and place not your own. Marnie is Senior Research Fellow at the School of Art following the prestigious award of Vice Chancellor’s Postdoctoral Research Fellow at RMIT University. Marnie co-leads the Cultural Value Impact Network and is acting Leader for CAST Contemporary Art and Social Transformation research group.


Daniel Palmer
Associate Dean
School: School of Art

RMIT staff profile
daniel.palmer@rmit.edu.au

Daniel Palmer is Associate Dean of Research and Innovation in the School of Art at RMIT University.

Daniel Palmer’s research and professional practice focuses on contemporary art and cultural theory, with a particular emphasis on photography and digital media. Prior to joining RMIT in 2018, Palmer was Associate Dean of Graduate Research and Associate Professor in the Art History & Theory Program at Monash Art, Design & Architecture. He also has a long association with the Centre for Contemporary Photography in Melbourne, first as a curator and later on the board of management.

Palmer’s book publications include Photography and Collaboration: From Conceptual Art to Crowdsourcing (Bloomsbury 2017); Digital Light (Open Humanities Press, 2015), edited with Sean Cubitt and Nathaniel Tkacz; The Culture of Photography in Public Space (Intellect 2015), edited with Anne Marsh and Melissa Miles; Twelve Australian Photo Artists (Piper Press, 2009), co-authored with Blair French; and Photogenic (Centre for Contemporary Photography, 2005). His scholarly writings on photography and contemporary art have appeared in journals such as Photographies, Philosophy of Photography, Angelaki, Reading Room and the Australian and New Zealand Journal of Art. Palmer has also published over sixty catalogue essays and fifty art reviews since 1997, in art magazines including Art and Australia, Photofile and Frieze.

Palmer has been the recipient of various awards and grants, and has been Chief Investigator on multiple ARC projects, including the ARC Discovery Project Genealogies of Digital Light’ (2008 – 11) with Sean Cubitt and Les Walkling; an ARC Linkage Project Photography as a Crime’ (2009 – 2012) with Anne Marsh, Melissa Miles, Mark Davison and the Centre for Contemporary Photography; and the ARC Discovery Project Curating Photography in the Age of Photosharing’; (2015 – 2017) with Martyn Jolly. Palmer is currently a researcher on the ARC Discovery Project Digital Photography: Mediation, Memory and Visual Communication’ (2020 – 2022) with Scott McQuire, Nikos Papastergiadis, Sean Cubitt and Celia Lury.

Cultural Commonalities Memory Game

Increasing social inclusion through a game

Games teach us many things – how to play, how to strategize, and how to have fun with others. Yet, in our globalised world, people are increasingly exposed to individuals from different cultural backgrounds, and often people feel alienated from people and things that are unfamiliar. The Cultural Commonalities Memory Game (CCMG) might just be one way bridge across cultures and help people connect and belong. 

Social inclusion is a key factor in fostering the benefits of a diverse society. Bringing together design, psychology and behavioural economics, the CCMG aims to increase social and reduce bias in intercultural contexts. Players categorise images associated with different cultures together in a common group, highlighting commonalities across cultures whilst keeping their differences apparent. The game is designed so that players feel valued in their own individuality and experience a sense of belonging to the world as a whole. 

More from the RMIT Behavioural Business Lab.

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Ananta Neelim
Lecturer
School: Economics, Finance, and Marketing

Ananta is a Lecturer in Economics specialising in Behavioural, Development and Experimental economics. His academic research focuses on the impact of social institutions (like gender norms) on individual decision making and behavioural effects of rewards. He has successfully published his work in top-tier economics journals such as the Journal of Economic Behaviour and Organization and Economics Letters. Ananta also has conducted multiple impact evaluation projects and has provided consultancy services to Plan International, World Bank, International Organization for Migration, Swiss Development Corporation and the Consumer Policy Research Centre. Ananta received his PhD from Monash University in 2014.


Claus-Christian Carbon
Professor
School: Department of General Psychology and Methodology, University of Bamberg

Claus-Christian Carbon studied Psychology (Dipl.-Psych.), followed by Philosophy (M.A.), both at the University of Trier, Germany. After receiving his PhD from the Freie Universität Berlin and his Habilitation” at the University of Vienna, Austria, he worked at the University of Technology Delft, Netherlands and the University of Bamberg, Germany, where he currently holds a full professorship leading the Department of General Psychology and Methodology and the Forschungsgruppe EPAEG” — a research group devoted to enhancing the knowledge, methodology and enthusiasm in the fields of cognitive ergonomics, psychological aesthetics and Gestalt (see www​.exper​i​men​tal​-psy​chol​ogy​.com and www​.epaeg​.de for more details). He is the author of more than 400 publications including more than 160 peer-reviewed international journal articles, mainly addressing aesthetics topics, has conducted more than a dozen research projects with a total budget amount of approx. €3 million and a renowned contributor and invited speaker on international research conferences. CCC is Editor-in-Chief of the scientific journal Art & Perception, Section Editor of Perception and i-Perception, Associate Editor of Frontiers in Psychology, Frontiers in Neuroscience and Advances in Cognitive Psychology and a member of the Editorial Boards of Open Psychology, Musicae Scientiae and Leadership, Education and Personality.


Jan Schoormans
Professor
School: Faculty of Industrial Design Engineering, Delft University of Technology

Dr. Jan Schoormans (1956) is a Professor of Consumer Behaviour at the Faculty of Industrial Design Engineering, Delft University of Technology, Delft, the Netherlands. His research focuses on consumer preferences and behavior towards (the design of) new products. He has published on these topics in marketing journals like the International Journal of Research in Marketing, Psychology and Marketing, the Journal of Product Innovation Management, in psychological journals like Perception and the British Journal of Psychology, in engineering journals like Applied Energy, Journal of Cleaner Production, and in design journals like Design Studies, Journal of Engineering Design and the Design Journal.


Janneke Blijlevens
Senior Lecturer
School: Economics, Finance, and Marketing

Janneke Blijlevens is a Senior Lecturer in Design Thinking and Experimental Methods within the Marketing Discipline. With a Masters in Psychology, a PhD in consumer behaviour and design, and work experience in both design and business schools her research is truly interdisciplinary. Janneke uses her ability to understand different ways of thinking to design innovative solutions to complex societal and business problems. Her approach uses behavioural insights obtained in both qualitative and quantitative research to affect positive behaviour change in society. Her research covers areas such as product (design) perception and evaluation by consumers, the social roles that products can play to consumers, how to design products for social change, and psychological factors influencing the adoption of highly innovative products by consumers. She has published in top-tier academic journals such as Psychology & Marketing, International Journal of Design, Acta Psychologica, British Journal of Psychology, Journal of Psychology in Aesthetics, Creativity, and Arts, and Journal of Design, Business and Society. The project Sans Forgetica, a font to remember (sans​for​get​ica​.rmit)’ gained world-wide acclaim.


Joanne Peryman
Lecturer
School: Economics, Finance, and Marketing

Joanne Peryman (Laban) is a Lecturer in Economics. She holds a PhD in Economics from the University of Exeter, a Masters in Behavioural Economics from the University of Nottingham, and a BCom (Hons) in Economics from the University of Canterbury. Using mainly experimental methods, Jo’s research focuses on cultural differences in decision making, especially in situations involving uncertainty or risk. She has presented the results from this work at conferences in the UK, The Netherlands, and China. Jo is also keen to apply behavioural insights to policy. During her PhD she completed an internship with a UK Government Department, where she applied ideas from behavioural economics to real-life problems. Her work has attracted funding from the UK’s Economic and Social Research Council, as well as numerous small grants from the University of Exeter’s Behaviour, Decisions and Markets Research Centre.


Johanna Prasch
School: Economics, Finance and Marketing

Johanna E. Prasch is a PhD student and a research assistant and tutor in the School of Economics, Finance and Marketing and the BBL. After completing her Bachelors in Psychology from the University of Regensburg, and her Masters in Psychology from the University of Bamberg (both Germany), she started her PhD program in the BBL in February 2018. For her PhD project in consumer behaviour, Johanna got awarded a Stipend Scholarship from RMIT University. Her research interests centre around combining experimental methods from psychology and consumer behaviour to investigate mechanisms behind intercultural communication and behaviour. Currently, Johanna is investigating how to increase social inclusion and cooperation in multicultural settings.

Cultural Impact Workshop Series

Measuring the Real-World Benefits of Creative Practice Research

In this series of hands-on workshops, leaders in the field demonstrated how to engage and translate practice and research into real-world benefits. Presented by RMIT’s non/​fictionLab, Screen & Sound Cultures, School of Design and RMIT Culture, the project focused on the specific challenges faced by creative practice disciplines such as visual art, design, advertising, creative writing and screen and involved both creative practice researchers and industry creatives.

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Michelle Aung Thin
School: Media and Communication

michelle.aungthin@rmit.edu.au

Michelle Aung Thin is a writer, former advertising copywriter and scholar. She is a Lecturer at RMIT University and teaches across the disciplines of Creative Writing and Advertising. Her most recent novel, Hasina (Allen & Unwin 2019) is about Rohingya ethnic cleansing and is published as Crossing the River Farak (Annick 2020) in Canada and the USA. Her first novel, The Monsoon Bride, (Text 2011) is set in colonial Burma and was shortlisted for the Victorian Premier’s Literary awards as an unpublished manuscript. Her writing has been included on VCE reading lists and republished on the SBS website. In 2017, she was a National Library of Australia Creative Arts Fellow (supported by the Eva Kollsman and Ray Mathew Trust) and in 2014, the first Asialink writer in residence to Myanmar (funded by Arts Victoria). 

Michelle was a co-director of the non/​fictionLab in 2018 and 2019, is currently a co-director of WrICE, Writers Immersion and Cultural Exchange and has served on the board of The Lifted Brow. Her research interests range from the cultural history of southeast Asian hybrid identities to contemporary creative practices in Myanmar and the ethics of writing about difference. Current research includes a project addressing diversity in publishing and a pilot study that aims to reduce sexist advertising by educating the next generation of advertising creatives about harmful stereotypes.

Possum Skin Cloak Story

Reconnecting Communities and Culture

Culture is the framework through which we connect to our Country, our Belonging. It defines and makes us who we are. Our language, stories, songs, dance, artefacts, cultural knowledge and practices demonstrate our continuing connections.” — Vicki Couzens. 

Possum skin cloaks were a vital part of Aboriginal peoples lives in pre-European times. To make a cloak was a very labour intensive and time-consuming process. Telling the story of the Possum Skin Cloak strengthens cultural identity, connection to country and health, and education and justice within an indigenous community context. The impact of the revival of possum skin cloaks as a community cultural practice has been significant and profound.

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Vicki Couzens
VC Indigenous Research Fellow
School: Design and Social Context

vicki.couzens@rmit.edu.au

Dr Couzens is Gunditjmara from the Western Districts of Victoria. She acknowledges her ancestors and elders who guide her work.

Dr Couzens has worked in Aboriginal community affairs for almost 40 years. Her contributions in the reclamation, regeneration and revitalisation of cultural knowledge and practice extend across the arts and creative cultural expression’ spectrum including language revitalisation, ceremony, community arts, public art, visual and performing arts, and writing. She is a Senior Knowledge Custodian for Possum Skin Cloak Story and Language Reclamation and Revival in her Keerray Woorroong Mother Tongue.

Vicki is employed at RMIT as a Vice Chancellors Indigenous Research Fellow developing her Project watnanda koong meerreeng , tyama-ngan malayeetoo (together body and country, we know long time)’ The key objective of this Project is to produce model/​s, pathways and resources for continuing the reinvigoration of Aboriginal Ways of Knowing Being and Doing with a special focus on language revitalisation.

Developing Game Regions

Exploring regional growth in game cultures and gaming industries in Vietnam

The Developing Games Regions project aims to establish games industry connections and research partners within SE Asia-Oceania. As a thriving sector in SE Asia, this project explores gaming industries in Vietnam. Over 33.9 million people play games in Vietnam, but little is known about these game cultures. RMIT is in a unique position to cultivate enduring relationships with Vietnamese gaming industries as research partners, and cross-institutional scholarship by connecting with leading games experts in SE Asia. Strengthening relationships between RMIT Melbourne/​Vietnam, local industries and regional expertise enhances the potential to address the Vietnamese games industry as an emerging market for production and play.

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Emma Witkowski
Senior Lecturer, Digital Design Cluster
School: Games

+61 3 9925 4756
Personal website
emma.witkowski@rmit.edu.au

Dr Emma Witkowski is the Director for Playable Media and a Lecturer in the School of Media and Communication. As the Program Manager for the Bachelor of Games Design degree, Witkowski teaches theoretical units on Game Cultures and Game Studies.

Witkowski received her PhD in Game Studies in 2012 from the IT University of Copenhagen, Denmark, taking a qualitative exploration of networked high performance play, considered through a lens of sociology and phenomenology, sports and game studies. She has been working in the field of computer game cultures since 2005, the same year she co-founded the Danish state and privately funded initiative Letzplay, a project aimed at increasing young women’s access to ICT’s and computer gaming knowledge.

Her current research looks at various aspects of computer game cultures, including high performance networked teamplay, esports, gender and games and serious leisure practices. She has written and presented on topics such as identity and play, livestreaming and spectatorship, Mega-LANs, running aesthetics, and the phenomenology of high-performance networked teams.

Cold Climate Landscapes and Atmospheres

Examining the effects of global warming on cold climate ecologies

This project explores the impact of extreme climate and weather events on rarefied wilderness environments through the process of sound mapping to reveal the transformations occurring on the margins of our planet, and yet central to the health and wellbeing of everyone. Art is a powerful agent and advocate in how these transformations are perceived and the actions required to mitigate destructive behaviours and their long-term consequences.

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I’m not a scientist but I’m using art to articulate some of these observations and concerns to a much broader audience.
 — Lead researcher, Philip Samartzis in SWI swiss​info​.ch, This is what the changing Alps sound like, 20 December 2019.

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Philip is an Associate Professor within RMIT School of Art, and leader of the Sound Art and Audio Culture Lab.

Associate Professor Samartzis is a sound artist, scholar and curator with a specific interest in the social and environmental conditions informing remote wilderness regions and their communities. His art practice is based on deep fieldwork where he deploys complex sound recording technology to capture natural, anthropogenic and geophysical forces. The recordings are used within various exhibition, performance and publication outcomes to demonstrate the transformative effects of sound within a fine art context. He is particularly interested in concepts of perception, immersion and embodiment in order to provide audiences with sophisticated encounters of space and place. Philip is the recipient of three Australian Antarctic Division Arts Fellowships (2009, 2015, 2020), which he is using to document the effects of extreme climate and weather events in Eastern Antarctica, Macquarie Island, and the Southern Ocean over a 12-year period.

Creative Care

Exploring creative practice and teaching in health and wellbeing

Creative Care researchers and students engage in creative research that intersects with health, wellbeing and the human lived experience. Creative Care projects are undertaken through diverse mediums; they are site specific social practices. The collaborative and interdisciplinary research is realised through exhibitions, performances, events, publications, or undertaken within health and social care settings, and with industry partners. 

In August 2019, Creative Care presented Hand Festival at Peter MacCallum Cancer Centre in Melbourne. The team, along with Professor Rebecca Hilton (University Arts Stockholm), organised the social practice choreographed event designed with a focus on the hand for trust and intimate hand activities. Seventeen artists, colleagues, student nurses from RMIT, and Peter Mac staff and patients participated in hand drawing, origami, hand massages, wax modelling, mbira, knitting, cat’s cradle and more. Later that month, the team ran Hands + Mouth: Boundaries of the Body, an experimental and participatory world cafe” event which explored the boundaries of the body at the end of life (touch, embodiment, gestures and more) through roving conversations about end of life scenarios with a focus on death and dying, ageing and illness and how they intersect with culture, the senses and place. 

You can find out more about the Creative Care project on the CAST Website.

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Keely Macarow
Associate Professor
School: School of Art

RMIT staff profile
keely.macarow@rmit.edu.au

Keely Macarow is Coordinator of Postgraduate Research in the School of Art at RMIT. Keely’s research is focused on socially engaged art and the nexus between creative arts, social justice, health and wellbeing, and social and natural science. Currently, Keely is a member of The Untitled (a collective of artists, urban and graphic designers, architects and housing researchers based in Melbourne and Stockholm) who produce creative works, publications and interventions in Australia and Sweden to advocate for Homefullness (rather than homelessness). Her film, video and exhibition projects have been presented in Australia, the UK, the US, Germany, Belgium, Austria, Sweden, Hungary, France, Scotland and Denmark.

Creative Citizenship

New ways to connect young people to the world

Creative Citizenship, in partnership with local cultural organisations, is encouraging youth to learn in inspiring environments. 

The project explores:
 — learning outside of the classroom;
 — social inclusion through youth-generated teaching and learning materials; and
 — improving digital literacies and social capital of young people through the creative exchange. 

Visit the Creative Citizenship website.

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Anne Harris
Associate Professor and Principal Research Fellow, Design and Social Context
School: Education

+61 3 9925 4459
RMIT staff profile
anne.harris@rmit.edu.au

Dr Anne M. Harris, PhD is an Associate Professor and Vice Chancellor’s Principal Research Fellow at RMIT University, and an Australian Research Council Future Fellow (2017 – 2021) studying intercultural creativity. Anne is an Honorary Research Fellow at University of Nottingham (UK) and an Adjunct Professor at Monash University (Australia).

Their research is in the areas of gender, creativity, diversity, performance and emerging digital ethnographies. Anne is a native New Yorker and has worked professionally as a playwright, teaching artist and journalist in the USA and Australia. They have authored or co-authored over 60 articles and 13 books on creativity, arts, and non-dominant culture formations, the latest being Queering Families/​Schooling Publics: Keywords (with Stacy Holman Jones, Sandra Faulkner, and Eloise Brook, Routledge 2017). Anne is the creator and series editor of the Palgrave book series Creativity, Education and the Arts, and recently completed an Australian Research Council DECRA on the commodification of creativity.

Evaluating Design for Social Innovation

A case study for culturally grounded evaluation

Design always matters, but designing for impact changes lives. For impact to be felt in diverse cultural contexts, we need to understand how cultures need and value design. Design for Social Innovation (DSI) is an approach for working on complex social and environmental challenges. It uses design principles to explore different ways of understanding and responding to those challenges.

Our work helps ensure that projects are of the greatest value to the communities that they are undertaken with, and that researchers are better able to communicate the impact of their projects.

View the report here.

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Laurene Vaughan
Professor and Dean
School: School of Design

RMIT staff profile
laurene.vaughan@rmit.edu.au

Professor Laurene Vaughan is Dean of the School of Design at RMIT. She is internationally recognised as a leader in interdisciplinary and applied design research and pedagogy. Professor Laurene Vaughan has a diverse research and teaching practice covering the areas of design, communication, fashion and embedded research in diverse industry sectors. Laurene currently also contributes to the University research community through being a Research Leader in the RMIT Design Research Institute.

Social Play Tool Kit

Encouraging social play and games literacies in the classroom.

Play is a source of culture, a form of expression, and a creative way of engaging with the world. It is a crucial human ability for adaptation and expression. 

In collaboration with our research partners and young people, we have developed a Social Play Tool Kit that encourages social play and game literacies in the classroom. Exploring socially-engaged gameplay and creativity across digital and material contexts, these tools are freely downloadable PDF’s for use in a variety of Primary School age learning environments.

INTRODUCTION TO THE SOCIAL PLAY PROJECT

CLASSROOM POSTERS

CLASSROOM CASE STUDY GAME PAMPHLETS

SOCIAL PLAY TOOL KIT

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Larissa Hjorth
Distinguished Professor and Director, Design and Creative Practice
School: Enabling Capability Platforms

RMIT staff profile
larissa.hjorth@rmit.edu.au

Larissa Hjorth is a digital ethnographer, artist, Distinguished Professor and director of the Design & Creative Practice ECP platform at RMIT University. With Professor Heather Horst, she co-founded the Digital Ethnography Research Centre (DERC). Previously, Hjorth was Deputy Dean, Research & Innovation, in the School of Media & Communication (2013−2016). Hjorth served on the inaugural Australian Research Council (ARC) Engagement & Impact Pilot study assessment panel for humanities and creative practice.

Hjorth studies the socio-cultural dimensions of mobile media and play practices in the Asia-Pacific region with an emphasis on interdisciplinary, collaborative and cross-cultural approaches. She has published a dozen co-authored books, edited over a dozen Handbooks/​Companions and has over 40 journal articles. 

More recently, Hjorth’s work has become concerned with how we can bring creative, social and design solutions to the growing ageing populations and, in turn, how we might consider scenarios of what it means to die well. She is also studying how our more-than-human” companions can teach us about new media in everyday life. Hjorth’s last book, Haunting Hands (Oxford Uni Press) looked at how mobile media is being deployed in situations of grief and trauma, her previous book explored how art practice can teach us new acumen into the climate change debate.

Hjorth’s books include Haunting Hands (with Cumiskey 2017), Screen Ecologies (with Pink, Sharp & Williams 2016), Digital Ethnography (Pink et al. 2016) Mobile Media in the Asia-Pacific (2009), Games & Gaming (2010), Online@AsiaPacific (with Arnold 2013), Understanding Social Media (with Hinton 2013), and Gaming in Locative, Social and Mobile Media (with Richardson 2014).

TIMeR

Multisensorial and Contested Modes of Place Making

TIMeR is an Augmented Reality audio-walk featuring stories of land, river and sky with Boonwurrung elder N’Arweet Carolyn Briggs. Participants are transformed into wayfarers as they move across the RMIT campus to uncover alternate cartographies bringing new insights to familiar routes.

Acknowledging the importance of cross-cultural dialogue, we recognise the unceded ancestral and traditional places of the Eastern Kulin Nations. TIMeR is the first in a series of projects exploring stories of place from multiple positions grounded in Indigenous knowledge, developed with collaboration from the Ngarara Willim Centre, Elders in Residence. 

www​.rmit​timer​.net

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Olivia Guntarik
Senior Lecturer, Design and Social Context
School: Media and Communication

+61 3 9925 1911
RMIT staff profile
olivia.guntarik@rmit.edu.au

Dr Olivia Guntarik is interested in the relationship between people, places and technologies. She has co-designed and curated place-based cultural walking trails with Indigenous community groups, using mobile apps as self-guided digital tour guides, and as a way to commemorate sites of historical significance. She has led numerous industry-based research projects that bring together writers, artists, designers and digital experts with geographers, sociologists, ethnographers and educators. She was awarded two distinguished Creative Victoria funding initiatives, co-supported through the Department of Education and Training under the Virtual Creative Professionals in Schools program, to provide schools in rural and regional locations with the highest quality creative and digital learning experiences. Research outcomes included the development of interactive mobile apps and site-specific public installations, providing new ways to document and understand user engagement, participation and impact.


Hugh Davies
Postdoctoral Research Fellow
School: Games

Personal website
hugh.davies@rmit.edu.au

Hugh Davies is an artist, curator and researcher of games and play. His practice explores histories of media devices and cultures of games in the Asia Pacific Region. Awarded a PhD in Art, Design and Architecture from Monash University in 2014, Hugh’s studies in game cultures have been supported with fellowships from Tokyo Art and Space, M+ Museum of Visual Culture and the Hong Kong Design Trust. Hugh is currently a postdoctoral research fellow at RMIT in Melbourne, Australia.


Troy Innocent
VC Research Fellow
School: School of Design

Personal website
troy.innocent@rmit.edua.u

Dr Troy Innocent is an artist, academic, designer, coder, educator, and VC Senior Research Fellow at RMIT University, where his creative practice research explores the city as platform for play through an inventive blend of live art, game design and public art. Over the past ten years he has explored the lived experience of cities through mixed realities; situating his work in Melbourne, Bristol, Barcelona, Istanbul, Ogaki, Sydney and Hong Kong. As Melbourne Knowledge Fellow, Innocent expanded his urban codemaking’ practice for situating play in cities to develop Playable City Melbourne, a three-year project bringing together an interdisciplinary urban play community. He is currently artistic director of 64 Ways of Being, a playable city-wide platform for augmented reality experiences supported by a Creative State Commission.

Trades Hall GBV Training Package

Evaluate, Enhance & Embed

How might we co-design for cultural change for workplaces of the future? How can we co-design with inclusivity at the core? How can we co-create opportunities for social change in workplaces?

This collaboration built on the Victorian Trades Hall Council’s (VTHC) gender-based violence in the workplace training package, designed to advance the rights of people working across Victoria through cultural change towards inclusion, equality, and diversity. The project aim was to have the package evaluated, enhanced and for measurements to be embedded to ensure the aim of the package to change workplace cultures is able to be rolled-out.

To address this aim, the project utilised a series of mixed methods deploying ethnography (interviews and role play scenario case studies), SWOC analysis, multi-sensorial mapping and cultural probes to evaluate, enhance and reflect upon measuring social change.

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Larissa Hjorth
Distinguished Professor and Director, Design and Creative Practice
School: Enabling Capability Platforms

RMIT staff profile
larissa.hjorth@rmit.edu.au

Larissa Hjorth is a digital ethnographer, artist, Distinguished Professor and director of the Design & Creative Practice ECP platform at RMIT University. With Professor Heather Horst, she co-founded the Digital Ethnography Research Centre (DERC). Previously, Hjorth was Deputy Dean, Research & Innovation, in the School of Media & Communication (2013−2016). Hjorth served on the inaugural Australian Research Council (ARC) Engagement & Impact Pilot study assessment panel for humanities and creative practice.

Hjorth studies the socio-cultural dimensions of mobile media and play practices in the Asia-Pacific region with an emphasis on interdisciplinary, collaborative and cross-cultural approaches. She has published a dozen co-authored books, edited over a dozen Handbooks/​Companions and has over 40 journal articles. 

More recently, Hjorth’s work has become concerned with how we can bring creative, social and design solutions to the growing ageing populations and, in turn, how we might consider scenarios of what it means to die well. She is also studying how our more-than-human” companions can teach us about new media in everyday life. Hjorth’s last book, Haunting Hands (Oxford Uni Press) looked at how mobile media is being deployed in situations of grief and trauma, her previous book explored how art practice can teach us new acumen into the climate change debate.

Hjorth’s books include Haunting Hands (with Cumiskey 2017), Screen Ecologies (with Pink, Sharp & Williams 2016), Digital Ethnography (Pink et al. 2016) Mobile Media in the Asia-Pacific (2009), Games & Gaming (2010), Online@AsiaPacific (with Arnold 2013), Understanding Social Media (with Hinton 2013), and Gaming in Locative, Social and Mobile Media (with Richardson 2014).


Jaz Hee-jeong Choi
Vice-Chancellor’s Senior Research Fellow
School: Design and Social Context

Personal website
jaz.hee-jeong.choi@rmit.edu.au

Dr Jaz Hee-jeong Choi is a Vice-Chancellor’s Senior Research Fellow at the Digital Ethnography Research Centre at RMIT. Previously, she was a Founding Member and the Director of the QUT Urban Informatics Research Lab, a transdisciplinary research group exploring and designing at the intersection of people, places, and technologies. She also founded the SIGCHI FoodCHI Network. 

She is an advocate for transdisciplinary research, carefully balancing creativity and criticality. Her approach to urban sustainability recognises play’ as the core of transformative interactions in cities as complex techno-social networks. She builds on this to explore how various forms of digital and playful experiences are designed and evolve in different cultural contexts. Her current research explores designing with and for care for liveable and equitable urban futures across three inter-related domains: wellbeing and ageing; impactful research methods, and; co-creative urban transformation. 

She has collaborated with leading international researchers, published in books and journals across various disciplines, and given invited talks at major international conferences including the inaugural Global Social Economy Forum in 2013 and the opening keynote at the 2010 UNESCO Creative Cities Conference.


Jenny Kennedy
Postdoctoral Research Fellow
School: Design and Social Context

Personal website
jenny.kennedy@rmit.edu.au

Jenny Kennedy is a Postdoctoral Research Fellow in Media and Communication at RMIT University, Melbourne. Her research interests cover media practices in everyday life, social discourses around technology use and material culture, especially in domestic contexts. She is a core member of the Technology, Communication and Policy Lab in DERC.

She is currently working on projects around digital inclusion, and AI and automation in home environments.

Understanding Roblox Play

We seek young Roblox players to interview!

We are seeking participants between the ages of 9 and 18 who play Roblox for one hour studies.

Roblox is a multiplayer online platform and game creation system. By enabling its users to playfully design and share their own games, as well as to play games created by others, Roblox attracts millions of young players each year. Despite its growing presence, very little research into Roblox play in Australia has taken place. So in this study, we aim to examine how young people incorporate Roblox play in their social and everyday lives. This is the first study to examine the social uses of Roblox play gaming in Australia, and with it, we aim to understand the Roblox phenomenon as a new model of social play within contemporary games culture. 

Our study involves two methods of collecting data: Observation and/​or Interview. 

  1. Observation
    For half an hour, we observe individual participants as they play Roblox at home. We ask brief questions about how they interact with the game. With prior permission, we may photograph players or their screens as visual evidence to show exactly how participants are interacting with devices and screens. This is crucial in determining the tactile, gestural and haptic nature of their play.

  2. Interview
    For half an hour, we talk with participants about their game play. Topics covered in the interview with players may include the following:
    • Do you play, or have you played other games in the past?
    • Do you use Roblox as a social tool? If so, then how?
    • Do you play Roblox with friend and/​or family members?
    • If you were to explain why Roblox matters to a non-player, what would you say?

You can choose to only do the interview and not the observation if you wish. All participation is entirely voluntary and completely anonymous. Your privacy is our concern.

Through this research, we hope to enrich community and policy understanding of the media literacies and social inclusion practices emerging in and around Roblox. We anticipate that this may inform media effects debates and heighten understanding of games as a core aspects of contemporary everyday practice.

You can find our more about the research here.

INFORMATION FOR PARENTS

INFORMATION FOR KIDS

Want to be involved?
It’s easy. Just email the research contact Dr Hugh Davies:
hugh.​davies@​rmit.​edu.​au

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If you would like to get involved with this project, fill out the form below or reach out to project leaders via the contact info provided alongside each bio.

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People


Larissa Hjorth
Distinguished Professor and Director, Design and Creative Practice
School: Enabling Capability Platforms

RMIT staff profile
larissa.hjorth@rmit.edu.au

Larissa Hjorth is a digital ethnographer, artist, Distinguished Professor and director of the Design & Creative Practice ECP platform at RMIT University. With Professor Heather Horst, she co-founded the Digital Ethnography Research Centre (DERC). Previously, Hjorth was Deputy Dean, Research & Innovation, in the School of Media & Communication (2013−2016). Hjorth served on the inaugural Australian Research Council (ARC) Engagement & Impact Pilot study assessment panel for humanities and creative practice.

Hjorth studies the socio-cultural dimensions of mobile media and play practices in the Asia-Pacific region with an emphasis on interdisciplinary, collaborative and cross-cultural approaches. She has published a dozen co-authored books, edited over a dozen Handbooks/​Companions and has over 40 journal articles. 

More recently, Hjorth’s work has become concerned with how we can bring creative, social and design solutions to the growing ageing populations and, in turn, how we might consider scenarios of what it means to die well. She is also studying how our more-than-human” companions can teach us about new media in everyday life. Hjorth’s last book, Haunting Hands (Oxford Uni Press) looked at how mobile media is being deployed in situations of grief and trauma, her previous book explored how art practice can teach us new acumen into the climate change debate.

Hjorth’s books include Haunting Hands (with Cumiskey 2017), Screen Ecologies (with Pink, Sharp & Williams 2016), Digital Ethnography (Pink et al. 2016) Mobile Media in the Asia-Pacific (2009), Games & Gaming (2010), Online@AsiaPacific (with Arnold 2013), Understanding Social Media (with Hinton 2013), and Gaming in Locative, Social and Mobile Media (with Richardson 2014).


Hugh Davies
Postdoctoral Research Fellow
School: Games

Personal website
hugh.davies@rmit.edu.au

Hugh Davies is an artist, curator and researcher of games and play. His practice explores histories of media devices and cultures of games in the Asia Pacific Region. Awarded a PhD in Art, Design and Architecture from Monash University in 2014, Hugh’s studies in game cultures have been supported with fellowships from Tokyo Art and Space, M+ Museum of Visual Culture and the Hong Kong Design Trust. Hugh is currently a postdoctoral research fellow at RMIT in Melbourne, Australia.

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People

Emma Witkowski
Games

Dr Emma Witkowski is the Director for Playable Media and a Lecturer in the School of Media and Communication. As the Program Manager for the Bachelor of Games Design degree, Witkowski teaches theoretical units on Game Cultures and Game Studies.

Witkowski received her PhD in Game Studies in 2012 from the IT University of Copenhagen, Denmark, taking a qualitative exploration of networked high performance play, considered through a lens of sociology and phenomenology, sports and game studies. She has been working in the field of computer game cultures since 2005, the same year she co-founded the Danish state and privately funded initiative Letzplay, a project aimed at increasing young women’s access to ICT’s and computer gaming knowledge.

Her current research looks at various aspects of computer game cultures, including high performance networked teamplay, esports, gender and games and serious leisure practices. She has written and presented on topics such as identity and play, livestreaming and spectatorship, Mega-LANs, running aesthetics, and the phenomenology of high-performance networked teams.

Hugh Davies
Games

Hugh Davies is an artist, curator and researcher of games and play. His practice explores histories of media devices and cultures of games in the Asia Pacific Region. Awarded a PhD in Art, Design and Architecture from Monash University in 2014, Hugh’s studies in game cultures have been supported with fellowships from Tokyo Art and Space, M+ Museum of Visual Culture and the Hong Kong Design Trust. Hugh is currently a postdoctoral research fellow at RMIT in Melbourne, Australia.

Ingrid Richardson
Media and Communication

Professor Ingrid Richardson has been teaching, supervising and researching in the fields of digital media, mobile media and games for over twenty years. She has a broad interest in the human-technology relation and has published widely on the phenomenology of games and mobile media, digital ethnography and innovative research methods, the relation between technology use and wellbeing, and the cultural effects of urban screens, wearable technologies, virtual and augmented reality, remix culture and web-based content creation and distribution. Ingrid has led or co-led 14 funded research projects, the most recent being an ARC DP [Games of Being Mobile] with Larissa Hjorth. She is contributing co-editor of Studying Mobile Media (Routledge, 2011) and co-author of Gaming in Social, Locative and Mobile Media (Palgrave, 2014), Ambient Play (MIT, 2020), Understanding Games and Game Cultures (Sage, 2020), Exploring Minecraft: Ethnographies of Play and Creativity (Palgrave, forthcoming), and Mobile Media and the Urban Night (Palgrave, forthcoming). Ingrid brings ten years’ experience in university-level HDR management and during this time has actively championed and supported creative methods and practice-led postgraduate research. Over the past five years she has also developed a passion for teaching critical web literacy skills to undergraduate students across all disciplines.

Nancy Mauro-Flude 
Digital Design Cluster

Nancy Mauro-Flude is an artist and theorist. Administer of a home-brewed feminist web server, she leads the Holistic Computing Network Research group and practices experiential pedagogy, in her role as coordinator Emerging Digital/​Media Cultures, Bachelor of Design (Digital Media), College of Design and Social Context at RMIT University. Mauro-Flude’s research contributes to the interdisciplinary space of feminist science and technology studies, computer subculture and performance art. Her artworks radically intervenes into public space by the aesthetic application of networking infrastructure, playfully and critically she experiments with signal transmission in order to draw upon contested knowledges and advance broader understandings emergent technologies as they arise as key actors in our embodied life.

Son Vivienne
Education

Son Vivienne is a Post-Doctoral Researcher at Creative Agency and the Digital Ethnography Research Centre at RMIT. Their principal expertise is digital self-representation, online activism, queer identity, and rhetorical strategies/​feminist practices for speaking and listening across difference. Son is also involved in community development and arts as an activist, workshop facilitator and media-maker. Son is author of Digital Identity and Everyday Activism: Sharing Private Stories with Networked Publics (Palgrave Macmillan) and co-​author/​co-​editor of Negotiating Digital Citizenship: Control, Contest, Culture (Rowman & Littlefield).

Son curates several collective storytelling websites for queer and gender-diverse communities and has over twenty years of multi-media production and distribution experience. As an award winning writer/​director/​producer of drama and documentaries, they tackled subjects as diverse as youth suicide; drug cultures in Vietnamese communities; and lesbian personal columns. Their film work includes multi-lingual (Vietnamese-English and Adnyamathanha-English) and multi-modal (animation, micro-docs, digital storytelling and interactive web-platforms) projects that reflect their comparative, cross-cultural and critical approaches to communication and storytelling.

Tania Lewis
Media and Communication

Dr Tania Lewis is the Director of the Digital Ethnography Research Centre and is a Professor in the School of Media and Communication at RMIT University. An ex-medical practitioner, her research critically engages with the politics of lifestyle, sustainability and consumption, and with global media and digital cultures.

Lewis has published over 50 journal articles and chapters and is the author of Smart Living: Lifestyle Media and Popular Expertise, and co-author of Telemodernities: Television and Transforming Lives in Asia, and Digital Ethnography: Principles and Practices. She is also the editor and co-editor of four collections with Routledge including Ethical Consumption: A Critical Introduction and Green Asia: Ecocultures, Sustainable Lifestyles and Ethical Consumption. She is currently writing a book for Bloomsbury Press entitled Digital Food: From Paddock to Platform.

Anne Harris
Education

Dr Anne M. Harris, PhD is an Associate Professor and Vice Chancellor’s Principal Research Fellow at RMIT University, and an Australian Research Council Future Fellow (2017 – 2021) studying intercultural creativity. Anne is an Honorary Research Fellow at University of Nottingham (UK) and an Adjunct Professor at Monash University (Australia).

Their research is in the areas of gender, creativity, diversity, performance and emerging digital ethnographies. Anne is a native New Yorker and has worked professionally as a playwright, teaching artist and journalist in the USA and Australia. They have authored or co-authored over 60 articles and 13 books on creativity, arts, and non-dominant culture formations, the latest being Queering Families/​Schooling Publics: Keywords (with Stacy Holman Jones, Sandra Faulkner, and Eloise Brook, Routledge 2017). Anne is the creator and series editor of the Palgrave book series Creativity, Education and the Arts, and recently completed an Australian Research Council DECRA on the commodification of creativity.

Catherine Gomes
Media and Communication

Catherine Gomes is an Associate Professor in RMIT University’s School of Media and Communication. Catherine is an ethnographer whose work contributes to the understanding of the evolving migration, mobility and digital media nexus. As a migration and mobility scholar, Catherine specialises on the social, cultural and communication spaces of transient migrants, especially international students, their wellbeing, their social groups and their digital engagements. Catherine’s work covers the themes of identity, ethnicity, race, memory and gender. She is a specialist on the Asia-Pacific with Australia and Singapore being significant fieldwork sites. Catherine has experience in mixed methods and interdisciplinary research.

Catherine’s work on transient migration and digital technology is advancing work on migration and mobility because of the transient-digital nexus she pioneers. Moreover, as founding editor of Transitions: Journal of Transient Migration Migration (Intellect), editor of the Culture, Media and Communication in Migrant Societies book series (Amsterdam University Press) and lab leader of the Migration and Digital Media Research Lab housed in the Digital Ethnography Research Centre (DERC), Catherine facilitates intellectual discussions with the aim of generating practical outcomes to address and assist policymakers and stakeholders interested in transient migration and international mobility.

Daniel Palmer
School of Art

Daniel Palmer is Associate Dean of Research and Innovation in the School of Art at RMIT University.

Daniel Palmer’s research and professional practice focuses on contemporary art and cultural theory, with a particular emphasis on photography and digital media. Prior to joining RMIT in 2018, Palmer was Associate Dean of Graduate Research and Associate Professor in the Art History & Theory Program at Monash Art, Design & Architecture. He also has a long association with the Centre for Contemporary Photography in Melbourne, first as a curator and later on the board of management.

Palmer’s book publications include Photography and Collaboration: From Conceptual Art to Crowdsourcing (Bloomsbury 2017); Digital Light (Open Humanities Press, 2015), edited with Sean Cubitt and Nathaniel Tkacz; The Culture of Photography in Public Space (Intellect 2015), edited with Anne Marsh and Melissa Miles; Twelve Australian Photo Artists (Piper Press, 2009), co-authored with Blair French; and Photogenic (Centre for Contemporary Photography, 2005). His scholarly writings on photography and contemporary art have appeared in journals such as Photographies, Philosophy of Photography, Angelaki, Reading Room and the Australian and New Zealand Journal of Art. Palmer has also published over sixty catalogue essays and fifty art reviews since 1997, in art magazines including Art and Australia, Photofile and Frieze.

Palmer has been the recipient of various awards and grants, and has been Chief Investigator on multiple ARC projects, including the ARC Discovery Project Genealogies of Digital Light’ (2008 – 11) with Sean Cubitt and Les Walkling; an ARC Linkage Project Photography as a Crime’ (2009 – 2012) with Anne Marsh, Melissa Miles, Mark Davison and the Centre for Contemporary Photography; and the ARC Discovery Project Curating Photography in the Age of Photosharing’; (2015 – 2017) with Martyn Jolly. Palmer is currently a researcher on the ARC Discovery Project Digital Photography: Mediation, Memory and Visual Communication’ (2020 – 2022) with Scott McQuire, Nikos Papastergiadis, Sean Cubitt and Celia Lury.

Jenny Kennedy
Design and Social Context

Jenny Kennedy is a Postdoctoral Research Fellow in Media and Communication at RMIT University, Melbourne. Her research interests cover media practices in everyday life, social discourses around technology use and material culture, especially in domestic contexts. She is a core member of the Technology, Communication and Policy Lab in DERC.

She is currently working on projects around digital inclusion, and AI and automation in home environments.

Peter Kelly
Education

Peter Kelly is Professor of Education and Head of UNESCO UNEVOC at RMIT University. His recent former role was as Associate Dean, Research and Innovation, in the School of Education at RMIT. Previous positions include at Edge Hill University (UK), Deakin University, Monash University, the University of Queensland (UQ).

Kelly is a social researcher who has published extensively on young people, social theory and globalisation. His current research interests include a critical engagement with young people and new cultures of education/​work/​democracy in the context of the aftermath of the Global Financial Crisis, and with the challenges associated with the emergence of the Anthropocene. He is currently the lead CI on an ARC Discovery Project (DP 170100547) Art Based Social Enterprises and Marginalised Young People’s Transitions.

With colleagues, Kelly leads a research program titled Young People’s Well-being, Resilience and Enterprise: Critical Perspectives for the Anthropocene: https://​young​peo​plean​thro​pocene​.org/

Kelly has published extensively on young people and the practice of youth studies. His books include: Working in Jamie’s Kitchen: Salvation, Passion and Young Workers (2009), The Self as Enterprise: Foucault and the Spirit” of 21st Century Capitalism (2013), The Moral Geographies of Children, Young People and Food: Beyond Jamie’s School Dinners (2014), A Critical Youth Studies for the 21st Century (2015), Young People and the Aesthetics of Health Promotion: Beyond Reason, Rationality and Risk (2016), and Neo-Liberalism and Austerity: The Moral Economies of Young People’s Health and Well-Being (2017). He has two recently published books: Rethinking Young People’s Marginalisation: Beyond neo-Liberal Futures? (2018), Young People and the Politics of Outrage and Hope (2018).

Philip Samartzis
School of Art

Philip is an Associate Professor within RMIT School of Art, and leader of the Sound Art and Audio Culture Lab.

Associate Professor Samartzis is a sound artist, scholar and curator with a specific interest in the social and environmental conditions informing remote wilderness regions and their communities. His art practice is based on deep fieldwork where he deploys complex sound recording technology to capture natural, anthropogenic and geophysical forces. The recordings are used within various exhibition, performance and publication outcomes to demonstrate the transformative effects of sound within a fine art context. He is particularly interested in concepts of perception, immersion and embodiment in order to provide audiences with sophisticated encounters of space and place. Philip is the recipient of three Australian Antarctic Division Arts Fellowships (2009, 2015, 2020), which he is using to document the effects of extreme climate and weather events in Eastern Antarctica, Macquarie Island, and the Southern Ocean over a 12-year period.